Oops.. some update
Rules are not working too.

a2s.с:
   82                   // Challenge Request was broken so instead we use a 
player
request with an invalid
   83                   // challenge which prompts the server to send a valid 
challenge
   84                   // This was fixed as of the update 2009-08-26

2009/11/23 Maxim Shpakov <ma...@osetia.org>:

> Hello!
> I've updated to latest qstat from svn
> Seems that it doesn't work with cs 1.6 steam servers and -P key
> So it is impossible to show players, but rules and stats are ok.
> The fix is broken now ?
>
> 2009/1/8 Steven Hartland <kill...@multiplay.co.uk>:
>> Yes this is designed behaviour but I would propose to you its only
>> meant to be triggered in the failure case where a request with an
>> invalid challenge is sent, and not in place of the also documented
>> challenge request.
>>
>> So yes it works but we shouldn't need to use it.
>>
>>    Regards
>>    Steve
>> ----- Original Message -----
>> From: "Kveri" <kv...@kveri.com>
>>
>>
>> true, but I don't know why valve should fix that (it's not a bug),
>> because it's working with A2S_PLAYER (or A2S_RULES) and it's documented
>> - A2S_PLAYER is not a workaround, it's just another way to go. I've been
>> using A2S_PLAYER with challenge value -1 to get challenge since protocol
>> 48 update and I don't see a reason why valve should change anything,
>> since everyone is obtaining challenge number this way.
>>
>> Anyway nice work with qstat, thanks, I've just updated it on my servers,
>> however I'm using gentoo and there is no new version in portage right
>> now, so I compiled it and replaced binary manually.
>>
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