appdatacache.cpp (311) : Assertion Failed: !"Implement me"

No,
its same without any plugins.
Valve broke engine with update well we wait for fix for update!


-----Ursprüngliche Nachricht-----
Von: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Joseph
Laws
Gesendet: Dienstag, 2. Februar 2010 02:05
An: Half-Life dedicated Linux server mailing list
Betreff: Re: [hlds_linux] Counter-Strike: Source Update Available

Is this failing to contact steam master or vac servers for anyone else?

L 02/01/2010 - 18:40:03: Started map "de_dust2" (CRC "1413637712")
L 02/01/2010 - 18:40:03: server_cvar: "sv_accelerate" "5"
L 02/01/2010 - 18:40:03: server_cvar: "sv_stopspeed" "75"
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
[zBlock] Your plugin version is up-to-date
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
L 02/01/2010 - 18:40:03: "SourceTV<2><BOT><>" connected, address "none"
L 02/01/2010 - 18:40:03: "SourceTV<2><BOT><>" entered the game
L 02/01/2010 - 18:40:03: "SourceTV<2><BOT><Unassigned>" joined team
"Spectator"
appdatacache.cpp (311) : Assertion Failed: !"Implement me"


Same without Zblock.

On 2/1/2010 6:07 PM, Jason Ruymen wrote:
> Updates to Counter-Strike: Source are now available.  Please run
hldsupdatetool to receive the update.  The specific changes include:
>
> - SMX, GCF, and SYS files cannot be downloaded
> - Files whose extensions contain whitespace are not allowed to be
downloaded
> - Filenames that begin with path separators are not allowed to be
downloaded
>
> Jason
>
>
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07:37:00
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>
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