Yeah this is still going on. Anyone else have it happen frequently? -f0rkz
On Sun, Feb 14, 2010 at 9:11 PM, f7 f0rkz <h...@f0rkznet.net> wrote: > Moved it to another box. Hasn't crashed yet. Maybe the hardware on the > server was going bad. I'll open it up when I'm at the datacenter tomorrow. > > -f0rkz > > > On Sun, Feb 14, 2010 at 7:32 PM, Gene Hardesty <geneharde...@gmail.com>wrote: > >> I haven't had any issues though I guess you can make it only apply to new >> connections with "-m state --state NEW" as well as adding " -m connlimit" >> (google it or use man pages for more info) to limit it to "per IP" as >> well. >> >> >> >> On Sun, Feb 14, 2010 at 4:17 PM, Guy Watkins <hlds_li...@watkins-home.com >> >wrote: >> >> > Can you limit it per sending IP? Or is it system wide. 200 seems low >> if >> > clients are sending 30 updates per second. >> > >> > If per client IP, example please. >> > >> > Thanks. >> > >> > } -----Original Message----- >> > } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- >> > } boun...@list.valvesoftware.com] On Behalf Of Gene Hardesty >> > } Sent: Sunday, February 14, 2010 6:57 PM >> > } To: Half-Life dedicated Linux server mailing list >> > } Subject: Re: [hlds_linux] Team Fortress 2 | Random server crashes >> > } >> > } I wonder if this is related to the DDoS attacks on SRCDS that was >> > } discussed >> > } earlier on this mailinglist. >> > } If so, one can limit the number of UDP packets per second to a few >> > hundred >> > } with iptables (I use 200 myself...another guy on this mailinglist said >> he >> > } has it set to 100) >> > } >> > } G. >> > } >> > } On Sun, Feb 14, 2010 at 3:45 PM, Guy Watkins <hlds_li...@watkins- >> > } home.com>wrote: >> > } >> > } > I have this with CSS. Server stops responding. The console does >> not >> > } > respond. The Linux server is fine. Top shows te server at or near >> > 100% >> > } > CPU. After about 30-90 seconds it just resumes as if nothing was >> > wrong. >> > } > Most of the time the players timeout from the client side. >> > } > >> > } > I only see this once every few weeks. So I never really cared. >> > } > >> > } > } -----Original Message----- >> > } > } From: hlds_linux-boun...@list.valvesoftware.com [mailto: >> hlds_linux- >> > } > } boun...@list.valvesoftware.com] On Behalf Of f7 f0rkz >> > } > } Sent: Sunday, February 14, 2010 3:45 PM >> > } > } To: Half-Life dedicated Linux server mailing list >> > } > } Subject: [hlds_linux] Team Fortress 2 | Random server crashes >> > } > } >> > } > } For the past week or so one of our 32 player servers has randomly >> > } dropped >> > } > } all connections. During the outage, the server console locks up. >> We >> > } run >> > } > } the server in screen, but I do not believe this to be the issue. >> > } > } >> > } > } Is anyone else having trouble with their server randomly locking >> up? >> > } > } >> > } > } What is even weirder is the server restarts itself. Its like it >> just >> > } > } magically resumes operation. >> > } > } >> > } > } One thing I thought it could be is DNS resolvers because this has >> > } > happened >> > } > } in the past where the host was reloading bind to add zones and the >> > } server >> > } > } locks up. I checked my resolv.conf and I am using google's >> opendns >> > } > } resolvers as well as bind on the local box. In case bind is the >> > issue >> > } on >> > } > } the local box I removed it from resolv.conf. >> > } > } >> > } > } Just want to know if anyone else is having this issue. >> > } > } >> > } > } -f0rkz >> > } > } _______________________________________________ >> > } > } To unsubscribe, edit your list preferences, or view the list >> > archives, >> > } > } please visit: >> > } > } http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > } > >> > } > >> > } > _______________________________________________ >> > } > To unsubscribe, edit your list preferences, or view the list >> archives, >> > } > please visit: >> > } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > } > >> > } _______________________________________________ >> > } To unsubscribe, edit your list preferences, or view the list archives, >> > } please visit: >> > } http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux