Can this CS Sourve beta finally be updated to actually work instead of 
blocking every player connecting to the server? Because in last weeks 
there are several cases with players who cause everyone's game crash on 
desktop (error: Too many proxies for datatable DT_BasePlayer.) with 
custom disconnect messages like this:

L 05/04/2010 - 23:54:47: "Dome<555><STEAM_0:1:31360555><CT>" 
disconnected (reason "******************************************** 
********************************************* 
********************************************* 
********************************************* 
********************************************* 
********************************************* 
********************************************* 
********************************************* 
********************************************* 
********************************************* 
********************************************* 
**************************************")
Game will not start until both teams have players.
Dropped Dome from server (******************************************** 
********************************************* 
********************************************* 
********************************************* 
********************************************* 
********************************************* 
********************************************* 
********************************************* 
********************************************* 
********************************************* 
********************************************* 
**************************************)

This isn't the only case or only custom message and it seems that the 
idiots are multiplying every week.

-ics

24.4.2010 12:20, ics kirjoitti:
> Yeah, had an idiot crashing our cs source server yesterday so i applied
> the update.
>
> SteamGetEncryptionKeyToSendToNewClient:  Returned NULL!
>
> No one can get in it anymore but hey, it's STABLE
>
> -ics
>
> 21.4.2010 4:51, [DSP] Mader6000 kirjoitti:
>    
>> Holly crap,
>>
>> server runs (very secured<--- ironie) no client can connect all becomes
>> error :
>>
>>
>>
>> Failed to get server encryption key
>>
>>
>>
>>
>>
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>>      
>
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