+ will be executed before commands in the server config file, but it won't
override or force them. They're just one-time commands run after stuffcmds.

I use -ip on all my TF2 servers and it works fine. That said, there is an
"ip" console variable so +ip is probably correct despite what I said
earlier.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of David A.
Parker
Sent: Monday, May 17, 2010 1:28 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [L4D2] Server Crashes in Non-Coop Mode (Linux)

I think "+" precedes (and overrides) cvars that can also be set in the 
server config file.

I can say from experience that I was using -ip once and srcds bound to 
port 27105 on 0.0.0.0 (all interfaces), and when I used +ip it only 
bound to the interface with the specified IP address.  I think +ip is 
the better one to use.

     - Dave

Allan Button wrote:
> Does that mean I can force people who don't pay the bills on time like
this:
> 
> +host_timescale 0.001
> 
> -----Original Message-----
> From: [email protected]
[mailto:[email protected]] On Behalf Of Tony Paloma
> Sent: Monday, May 17, 2010 4:17 PM
> To: 'Half-Life dedicated Linux server mailing list'
> Subject: Re: [hlds_linux] [L4D2] Server Crashes in Non-Coop Mode (Linux)
> 
> -commands are traditional command line switches and read by the engine or
> game when it needs them. +commands are executed as console commands real
> soon after the game is loaded. However, Valve has built in some tolerance
so
> that some command line switches work with either + or -.
> 
> For ip, -ip is correct but +ip probably works the same.
> 
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Hendrik
> Schumann
> Sent: Monday, May 17, 2010 1:03 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] [L4D2] Server Crashes in Non-Coop Mode (Linux)
> 
> As far as I know -<commands> run before the engine starts, +<commands>
> afterwards.
> 
> On Mon, May 17, 2010 at 9:57 PM, clad iron <[email protected]> wrote:
> 
>> from my understanding , and i'm sure someone will correct me if i'm
wrong.
>>
>> +ip   = this is when your behind a router.
>> -ip    =  this is for when you have an outside IP
>>
>> On Mon, May 17, 2010 at 3:45 PM, tom nikitopoulos <[email protected]
>>> wrote:
>>> isnt this a problem?
>>> +ip 192.168.1.104
>>>
>>>
>>> On Sun, May 16, 2010 at 9:01 AM, Arthur Lin <[email protected]>
>> wrote:
>>>> I haven't even dealt with add-ons yet, so I've only run official maps
>> so
>>>> far.
>>>>
>>>> On Sun, May 16, 2010 at 6:34 AM, ics <[email protected]> wrote:
>>>>
>>>>> Do you run default Valve campaings and maps or do you use custom
>>>>> campaigns and maps on survival, scavenge or versus?
>>>>>
>>>>> -ics
>>>>>
>>>>> 16.5.2010 13:35, Arthur Lin kirjoitti:
>>>>>> I can create and finish a coop game on my server via sv_search_key
>>> and
>>>>>> lobby, but whenever I try to connect to a non-coop gamemode like
>>>>> survival,
>>>>>> versus, mutation, etc., my server crashes and restarts
> accordingly.
>> I
>>>>> don't
>>>>>> think it's from complicated server.cfg settings, because I tried
>>>> reducing
>>>>>> down to something as simple as an rcon password, hostname, and
>>>>> sv_searchkey
>>>>>> and still had non-coop lobbies crash the server. I don't have any
>>>> server
>>>>>> mods installed. All I have done so far is follow the srcds linux
>>>> tutorial
>>>>>> from srcds.com with help from the forums on how to install L4D2
>>>>> specifically
>>>>>> and server.cfg.
>>>>>>
>>>>>> How I'm loading it: ./srcds_run -console -game "left4dead2"
>>> -maxplayers
>>>> 8
>>>>>> -autoupdate +ip 192.168.1.104 -port 27016 +map c1m1_hotel
>>>>>> (I can connect and play successfully with External IP:27016)
>>>>>>
>>>>>> Crash info in debug mode:
>>>>>> ->  Reservation cookie 1840725eaf53800:  reason
>>> ReplyReservationRequest
>>>>>> Alarm clock
>>>>>> cat: hlds.22250.pid: No such file or directory
>>>>>> email debug.log to [email protected]
>>>>>> Sun May 16 05:21:11 CDT 2010: Server restart in 10 seconds
>>>>>> (debug.log only contains a note that the crash happened with no
>>>>> additional
>>>>>> info)
>>>>>>
>>>>>> OS and Hardware Setup:
>>>>>> Ubuntu Linux 10.04 Desktop
>>>>>> Pentium 4 2.66 ghz
>>>>>> 512 MB RAM
>>>>>>
>>>>>> Friends can connect and play in coop mode from or after lobby
>> without
>>>> any
>>>>>> issues.
>>>>>>
>>>>>> I just started playing around with srcds yesterday, so I apologize
>>> for
>>>> my
>>>>>> new-ness.
>>>>>>
>>>>>> Thanks for you help!
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>> archives,
>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list
>> archives,
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>
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-- 

Dave Parker
Systems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177

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