I'll have to switch to named screens.. since I am the admin for the Linux
part, I just have everything in 1 big screen :) (and tf2 updates just fine)

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Gene H
Sent: maandag 5 juli 2010 1:02
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d2: how to shutdown via cron?

You're using named instances of screen, right? if so, you can use that to
"inject" commands into each instance.



On Sun, Jul 4, 2010 at 3:51 PM, Eric Riemers <riem...@binkey.nl> wrote:

> All,
>
> Since these mutators are coming every now and then, i need to update 
> all my
> l4d2 instances.
> These are forks so the nicest thing to do is a shutdown, then it 
> updates it and done.
>
> However, I only know that I should telnet to the fork port and type in 
> "shutdown"
>
> Is there a easy way I can setup something in cron to issue a shutdown 
> each day?
>
> Eric
>
>
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