I'll have to switch to named screens.. since I am the admin for the Linux part, I just have everything in 1 big screen :) (and tf2 updates just fine)
-----Original Message----- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Gene H Sent: maandag 5 juli 2010 1:02 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] l4d2: how to shutdown via cron? You're using named instances of screen, right? if so, you can use that to "inject" commands into each instance. On Sun, Jul 4, 2010 at 3:51 PM, Eric Riemers <riem...@binkey.nl> wrote: > All, > > Since these mutators are coming every now and then, i need to update > all my > l4d2 instances. > These are forks so the nicest thing to do is a shutdown, then it > updates it and done. > > However, I only know that I should telnet to the fork port and type in > "shutdown" > > Is there a easy way I can setup something in cron to issue a shutdown > each day? > > Eric > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux