Yes it is. However just changing the version won't fit the client problem:
"The server you are trying to connect to is running an older version of the
game."

Up to Valve to fix this now.

On Fri, Sep 10, 2010 at 5:39 PM, David A. Parker <dpar...@utica.edu> wrote:

> Is that what's causing this:
>
> Connection to Steam servers successful.
>   VAC secure mode is activated.
> MasterRequestRestart
> Your server will be restarted on map change.
> Your server will be restarted on map change.
>
> Every time I start my server?
>
>
> On 09/10/2010 05:35 PM, Tony Paloma wrote:
>
>> This update did not include changed steam.inf with correct version.
>>
>> -----Original Message-----
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
>> Sent: Friday, September 10, 2010 2:21 PM
>> To: 'Half-Life dedicated Linux server mailing list';
>> 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
>> Subject: [hlds] Team Fortress 2 Update Released
>>
>> A required update to Team Fortress 2 is now available.  The specific
>> changes
>> include:
>>
>> Engine (CS:S, DoD:S, TF2):
>> - Fixed clients locking up while attempting to load the game and
>> re-enabled
>> signature checking.
>>
>> Team Fortress 2:
>> - Fixed a case where some items would display an empty string for their
>> name.
>>
>> Jason
>>
>>
>> _______________________________________________
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>>
>>
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>>
>>
> --
>
> Dave Parker
> Systems Administrator
> Utica College
> Integrated Information Technology Services
> (315) 792-3229
> Registered Linux User #408177
>
>
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