It's quite annoying if you have to make a status screenshot for etf2l
matches, and the status command is not working. And it doesn't work on
both, client and server side...


On 3 October 2010 15:44, ics <i...@ics-base.net> wrote:
>  I know that, i even suggested that it should be somewhat improved not to
> affect messages given through server console directly but i got no reply.
> Propably there is some sort of flood filter / caching solution which also
> now makes names appear in wrong order or missing information about all
> players and the output is something anything but clear.
>
> -ics
>
> 3.10.2010 14:57, Eric Riemers kirjoitti:
>>
>> Its should make a difference between a admin/player. Where the admin (one
>> with rcon access for instance) is allowed to spam it.
>> To fix the problem by denying all aint a good solution..
>>
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
>> Sent: zondag 3 oktober 2010 12:59
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] status not working 100%
>>
>>   Status command (and i suspect also ping too) are limited on purpose.
>> Valve employee or then it was sub contractor for CS Source (Hidden Path
>> Entertainment) stated this on the forums but gave no reason. It is known
>> exploit and players could spam these 2 commands on their client to make
>> servers lag.
>>
>> -ics
>>
>> 3.10.2010 13:25, Eric Riemers kirjoitti:
>>>
>>> If it was anti spam, one would think that valve introduces some cvar
>>> to set the nr of query's to it.
>>> For now I consider it to be a bug though.
>>>
>>> -----Original Message-----
>>> From: hlds_linux-boun...@list.valvesoftware.com
>>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jake
>>> Eisenman
>>> Sent: zondag 3 oktober 2010 5:59
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] status not working 100%
>>>
>>> Been a problem for some time, discussed on the Windows list.
>>>
>>> I think it's some anti-spam thing that limited queries to one per X
>>
>> seconds.
>>>
>>> TehZomB
>>> W: www.tehzomb.us
>>> E: tehz...@hushmail.com
>>>
>>> On 10/2/2010 11:55 PM, doc wrote:
>>>>
>>>> I actually just tried this out myself - seems to not like when you
>>>> give it status in quick succession, this _does_ break a few things
>>>> (such as using SRCDS.py to query the server multiple times).
>>>>
>>>> I don't think it was doing this before.
>>>>
>>>> On Sat, Oct 2, 2010 at 8:44 PM, Eric Riemers<riem...@binkey.nl>   wrote:
>>>>>
>>>>> When i have my console open, typing "status" does not always give me
>>>>> a reply .. only it takes 3 to 4 time before it works sometimes.
>>>>> This issue was out there before and I thought they would fix it but
>>>>> it seems not.
>>>>>
>>>>> Its random too, status, status,
>>>>> status(work),status,status(work)status,status,status,etc,etc
>>>>>
>>>>> Anybody knows  if valve is aware?
>>>>>
>>>>> Eric
>>>>
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