Ah, this sounds more like an hlstats daemon issue than a server issue.
Check with netstat what interfaces the daemon is bound to

> -----Original Message-----
> From: [email protected] [mailto:hlds_linux-
> [email protected]] On Behalf Of Saul Rennison
> Sent: 06 December 2010 10:42
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] logaddress_add localhost (HL2)
> 
> Or maybe because HLstats binds to the internal IP instead of
> localhost? Makes more sense as if HLstats was bound to localhost it
> would not be accessible externally. I very much doubt it's an engine
> limitation, make a simple socket server bound to localhost and see if
> the game server tries to connect to it :)
> 
> On Monday, 6 December 2010, Ilya V. Igonkin <[email protected]> wrote:
> > Well, I'll explain the situation more detailed.
> > I'm setting up HLstatsX statistic on all my HL1 and HL2 game servers
> (all on
> > one physical server).
> > The only thing the servers should do is to send logs to localhost
> > (127.0.0.1) to specified port, say, 27900
> > And the latest CS:S servers don't do that if specified IP is on the
> loopback
> > interface. Even tried installing CS:S from scratch (using steam
> utility) on
> > my home server - just the same.
> >
> > The next information is from the official HLstatsX FAQ:
> > ``ip and port being the ip and port your hlstats daemon is running
> on. If
> > this is the same machine, be sure to use the internal ip
> (192.168.100.185
> > for example, do not use 127.0.0.1!).'' -
> > http://forums.hlxce.com/topic/91-read-this-first-frequently-asked-
> questions-faq/page__p__194#entry194
> >
> > <http://forums.hlxce.com/topic/91-read-this-first-frequently-asked-
> questions-faq/page__p__194#entry194>So
> > it seems to be a limitation?
> >
> > On Mon, Dec 6, 2010 at 4:26 AM, <[email protected]> wrote:
> >
> >> I'd imagine that as a workaround using 127.0.0.1 would work
> >>
> >> > -----Original Message-----
> >> > From: [email protected]
> [mailto:hlds_linux-
> >> > [email protected]] On Behalf Of Ilya V. Igonkin
> >> > Sent: 05 December 2010 18:51
> >> > To: Half-Life dedicated Linux server mailing list
> >> > Subject: [hlds_linux] logaddress_add localhost (HL2)
> >> >
> >> > Wonder, why the latest CS:S (v56) server cannot send logs to
> localhost.
> >> > For example these commands work:
> >> > log on
> >> > logaddress_add sl.lan:27500
> >> > but these don't, i.e. there are no any recieved packets on this
> port:
> >> > log on
> >> > logaddress_add localhost:27500
> >> >
> >> > However CS 1.6 and old CS:S (v34) log perfectly to localhost.
> >> >
> >> > Can it be fixed or might be there a workaround?
> >> > _______________________________________________
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> >> > please visit:
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> >>
> >>
> >> _______________________________________________
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> >>
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> >
> 
> --
> 
> Thanks,
>  - Saul.
> 
> _______________________________________________
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