Ah, this sounds more like an hlstats daemon issue than a server issue. Check with netstat what interfaces the daemon is bound to
> -----Original Message----- > From: [email protected] [mailto:hlds_linux- > [email protected]] On Behalf Of Saul Rennison > Sent: 06 December 2010 10:42 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] logaddress_add localhost (HL2) > > Or maybe because HLstats binds to the internal IP instead of > localhost? Makes more sense as if HLstats was bound to localhost it > would not be accessible externally. I very much doubt it's an engine > limitation, make a simple socket server bound to localhost and see if > the game server tries to connect to it :) > > On Monday, 6 December 2010, Ilya V. Igonkin <[email protected]> wrote: > > Well, I'll explain the situation more detailed. > > I'm setting up HLstatsX statistic on all my HL1 and HL2 game servers > (all on > > one physical server). > > The only thing the servers should do is to send logs to localhost > > (127.0.0.1) to specified port, say, 27900 > > And the latest CS:S servers don't do that if specified IP is on the > loopback > > interface. Even tried installing CS:S from scratch (using steam > utility) on > > my home server - just the same. > > > > The next information is from the official HLstatsX FAQ: > > ``ip and port being the ip and port your hlstats daemon is running > on. If > > this is the same machine, be sure to use the internal ip > (192.168.100.185 > > for example, do not use 127.0.0.1!).'' - > > http://forums.hlxce.com/topic/91-read-this-first-frequently-asked- > questions-faq/page__p__194#entry194 > > > > <http://forums.hlxce.com/topic/91-read-this-first-frequently-asked- > questions-faq/page__p__194#entry194>So > > it seems to be a limitation? > > > > On Mon, Dec 6, 2010 at 4:26 AM, <[email protected]> wrote: > > > >> I'd imagine that as a workaround using 127.0.0.1 would work > >> > >> > -----Original Message----- > >> > From: [email protected] > [mailto:hlds_linux- > >> > [email protected]] On Behalf Of Ilya V. Igonkin > >> > Sent: 05 December 2010 18:51 > >> > To: Half-Life dedicated Linux server mailing list > >> > Subject: [hlds_linux] logaddress_add localhost (HL2) > >> > > >> > Wonder, why the latest CS:S (v56) server cannot send logs to > localhost. > >> > For example these commands work: > >> > log on > >> > logaddress_add sl.lan:27500 > >> > but these don't, i.e. there are no any recieved packets on this > port: > >> > log on > >> > logaddress_add localhost:27500 > >> > > >> > However CS 1.6 and old CS:S (v34) log perfectly to localhost. > >> > > >> > Can it be fixed or might be there a workaround? > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list > archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > -- > > Thanks, > - Saul. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

