So is this only TF2 update or all source engines ?

A required update for Team Fortress 2 is now available.  The specific
> changes include:
>
> Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
>

I did not see a version change on dods when i updated it, yet it said  the
engine was updated.


On Fri, Jan 7, 2011 at 7:17 PM, D3vilfish - Simiancage.org <
priv...@caterhamhill.net> wrote:

> Once again no version change on server so un able to connect, this is
> becoming a habit!
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason
> Ruymen
> Sent: 08 January 2011 00:05
> To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
> Win32 server mailing list'; 'hlds_annou...@list.valvesoftware.com'
> Subject: [hlds_linux] Team Fortress 2 Update Released
>
> A required update for Team Fortress 2 is now available.  The specific
> changes include:
>
> Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
> - Added the "Server can execute" flag to the "r_cleardecals" command.
> - Fixed a problem where the microphone transmit volume sometimes had no
> associated control and was disabled in the Audio options dialog.
> - Fixed a crash on exit for Mac clients.
>
> Team Fortress 2
> - Added community submitted kill icons.
> - Fixed enemies seeing death notices when you backstab their team mates
> with
> Your Eternal Reward.
> - Fixed the attack animation not always playing correctly for Your Eternal
> Reward.
> - Fixed the critboost sound not playing when the Kritzkrieg charge is
> deployed.
> - Fixed a broken texture on the Flipped Trilby.
> - Updated the material for the Jag.
> - Community Request
>   - Fixed spawn points associated with a control point not being
> enabled/disabled correctly when the control point owner is set using the
> SetOwner input.
>  - Added the "Server can execute" flag to the "firstperson" and
> "thirdperson" commands.
>
>
> Jason
>
>
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