The main issue is hardware vendors do not offer ipv6 support for routers and until they do isp don't want to move and vice versa I know many less known isps supporting full ipv6 end to end currently but its the big boys who need to move now! Sent from my BlackBerry® wireless device
Simon Gunton Support Analyst INX-Gaming.com EMail si...@inx-gaming.co.uk Support: http://support.inx-network.com This email and any attachments are confidential. If you are not the intended recipent, please contact the sender. Please then delete the email and do not disclose the contents to anyone. Any views or opinions presented in this email or its attachments are solely those of the author and not necessarily represent those of INX-Gaming Limited -----Original Message----- From: frostschutz <frostsch...@metamorpher.de> Sender: hlds_linux-boun...@list.valvesoftware.com Date: Sun, 23 Jan 2011 11:19:25 To: Half-Life dedicated Linux server mailing list<hlds_linux@list.valvesoftware.com> Reply-To: Half-Life dedicated Linux server mailing list <hlds_linux@list.valvesoftware.com> Subject: Re: [hlds_linux] IPv6 On Sat, Jan 22, 2011 at 07:58:30PM -0500, Brian Rak wrote: > Is there any sort of timeline for getting IPv6 support in srcds? > IPv6 support is becoming more necessary with every passing day. It will take years to move from IPv4 to IPv6. I wish it were different too, but that's how it is, if it's not pressing it's simply not done. IPv6 support for games would be nice, just don't expect players to join yet ;) The majority of players is stuck with IPv4. Even large ISPs still do not offer IPv6 to the end user (the largest ISP in Germany doesn't, only "has plans" to introduce it this year). And even if they did, many are still using hardware that is not IPv6 capable. IPv4 won't vanish either. If there aren't any new IPs to be had, server hosters will find new ways to offer IPv4 anyway. For example by having several servers share a single IP, giving each server only a specific port range they can use freely, and using VHosts etc. for WWW. But even that is still some time away, as hosters will probably move from multiple IP per server to single IP per server setups first... Either way, as long as Srcds is flexible in regard to port numbers, there won't be any immediate problems with IPv4... maybe the story will be different in 5-10 years. Regards frostschutz _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux