Check the value of your max global queries per sec and related cvars. After
the max global queries limit is hit it will block queries until it's back
under limit for the sample window and this may be what you're saying. 

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Arie
Sent: Thursday, January 27, 2011 3:17 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Is today's TF2/DODS/CSS update a required server
update?

Well, the new update seems to be effective at blocking the DoS attacks.

Too effective even, because after an attack it won't allow anyone to connect
any more, even though it's still running and not frozen.




On 28 January 2011 00:01, Kyle Sanderson <kyle.l...@gmail.com> wrote:

> Doesn't look like it. I was surprised that nothing was announced on 
> the list. Maybe they're pushing a bigger update later in the day that 
> is required?.
>
> Kyle.
>
> On Thu, Jan 27, 2011 at 2:53 PM, Ross Bemrose <rbemr...@vgmusic.com>
> wrote:
> > I always update my servers if I see a client update.
> >
> > Today's update updated just one file on the server side: engine.so 
> > in the
> OB
> > Linux Dedicated Server package.
> >
> > Does the fact that it's engine.so mean this is a required server update?
> >
> > _______________________________________________
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> >
>
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