seems to have started when Eric Riemers<riem...@binkey.nl>  started
replying.

On Tue, Feb 8, 2011 at 7:22 AM, Anthony Stoyanov <a...@gaming.bg> wrote:

> Yep...
>
>
> On 2/8/2011 2:04 PM, clad iron wrote:
>
>> Oh this is excellent...  anyone else starting to get the spam from
>> sa...@xfactorservers.com again ?
>>
>>
>>
>> On Tue, Feb 8, 2011 at 6:58 AM, Eric Riemers<riem...@binkey.nl>  wrote:
>>
>>  I do wonder what the steam program does, if a few of them update at the
>>> same time i get this:
>>>
>>> 12:00:01 AM     CPU     %user     %nice   %system   %iowait    %steal
>>> %idle
>>> 12:45:02 AM     all      4.42      0.00      1.64     26.69      0.00
>>> 67.25
>>> 12:55:01 AM     all      3.18      0.00      1.82     19.55      0.00
>>> 75.45
>>>
>>> So the iowait makes the machine pretty slow at that time, although the
>>> update from yesterday wasn't that big.
>>> Maybe its doing some verify_all from its own during that phase or
>>> something
>>> similar.
>>>
>>> Not the end of the world ofcourse, but if 1 server is back up and players
>>> join they could complain.. ;p
>>>
>>> p.s. just standard 7200 rpm disks do about 100mb/s, so should be
>>> sufficient.
>>>
>>> On Tue, 8 Feb 2011 05:49:03 -0500, clad iron<cladi...@gmail.com>  wrote:
>>>
>>>> I think it's a good idea to run -verify_all in the command line anyway.
>>>>
>>>> On Tue, Feb 8, 2011 at 5:44 AM, Anthony Stoyanov<a...@gaming.bg>  wrote:
>>>>
>>>>  Hey,
>>>>>
>>>>> Yep, that helped ;) Thanks.
>>>>>
>>>>> @Kaspars: Tried -verify_all - didn't work.
>>>>>
>>>>>
>>>>> On 2/8/2011 12:31 PM, clad iron wrote:
>>>>>
>>>>>  try deleting the "steam.inf" and see if it will update.
>>>>>> if not try deleting the "InstallRecord.blob"
>>>>>>
>>>>>> On Tue, Feb 8, 2011 at 5:26 AM, Anthony Stoyanov<a...@gaming.bg>
>>>>>> wrote:
>>>>>>
>>>>>>  Hey,
>>>>>>
>>>>>>> Server doesn't want to update...
>>>>>>> I get:
>>>>>>> Updating Installation
>>>>>>> Checking/Installing 'Team Fortress 2 Content' version 210
>>>>>>>
>>>>>>>
>>>>>>> Checking/Installing 'Team Fortress 2 Materials' version 97
>>>>>>>
>>>>>>>
>>>>>>> Checking/Installing 'Base Source Shared Materials' version 8
>>>>>>>
>>>>>>>
>>>>>>> Checking/Installing 'Base Source Shared Models' version 4
>>>>>>>
>>>>>>>
>>>>>>> Checking/Installing 'Base Source Shared Sounds' version 4
>>>>>>>
>>>>>>>
>>>>>>> Checking/Installing 'OB Linux Dedicated Server' version 80
>>>>>>>
>>>>>>> After restart version is still 1.1.2.9
>>>>>>>
>>>>>>>
>>>>>>> On 2/8/2011 1:17 AM, Jason Ruymen wrote:
>>>>>>>
>>>>>>>  Updates to Team Fortress 2 are now available.  Please run
>>>>>>>  hldsupdatetool
>>>>>>>
>>>>>>>> to receive the updates.  The specific changes include:
>>>>>>>>
>>>>>>>> - Increased the base damage for the Scout's Sun-on-a-Stick, and
>>>>>>>> changed
>>>>>>>> it
>>>>>>>> to always mini-crit against burning targets if the attack is not
>>>>>>>> already
>>>>>>>> critical.
>>>>>>>> - Fixed burning deaths to always use the death notice icon for the
>>>>>>>> weapon
>>>>>>>> that started the burn.
>>>>>>>> - Updated the RIFT pre-order items to be not-tradable until the RIFT
>>>>>>>> pre-order period is over.
>>>>>>>> - Updated the burn effect from the Pyro's Sharpened Volcano Fragment
>>>>>>>> to
>>>>>>>> only last for a limited time on enemies.
>>>>>>>> - Updated the description of the Well Spun Hat claim code item.
>>>>>>>>
>>>>>>>> Jason
>>>>>>>>
>>>>>>>>
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>>>>>>>>
>>>>>>>>
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>>>>>>
>>>>>>
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>
>
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