Sleeper,

It is a mix. There are a LOT of people buying the potato sack so there is a
lot of new players on. There are also a lot of returning players checking
out the Portal map and other new stuff. It wouldn't be a bad idea to do a
mix of normal and harder servers. That is how I've got ours set up. 

Cheers,

John Gibson
President
Tripwire Interactive LLC
www.tripwireinteractive.com


-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of msleeper
Sent: Friday, April 15, 2011 3:28 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Required Update for Killing Floor Released

Dayle, can you tell if the increased players are generally new purchases
(which I assume)? I ask because if we are going to put up additional
servers, I assume newer players would want servers with a default lower
difficulty. Thanks!


On Fri, 2011-04-15 at 13:42 -0400, Dayle Flowers wrote:
> A required update for Killing Floor has been released.  This update 
> fixes a severe bug that was stopping a large number of clients from 
> connecting to servers on their first attempt.  This update also 
> addresses a number of map exploits, including the latest addition to the 
> official maps, KF-Aperture.
> 
> Also, with the launching of the GLaDOS "Release Portal 2 Early" website( 
> http://www.aperturescience.com/glados@home/ ), we expect the player 
> counts to be MUCH higher this weekend.  We have already doubled the 
> player count and this event started less than an hour ago.  So, if you 
> have some extra server CPU sitting around, throwing up a few extra 
> servers for this event will likely get you some additional full servers.
> 
> Thanks,
> Dayle Flowers
> Senior Programmer
> Tripwire Interactive, LLC.
> 
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