Sounds good, thanks John!

On Fri, 2011-04-15 at 15:40 -0400, John Gibson wrote:
> Sleeper,
> 
> It is a mix. There are a LOT of people buying the potato sack so there is a
> lot of new players on. There are also a lot of returning players checking
> out the Portal map and other new stuff. It wouldn't be a bad idea to do a
> mix of normal and harder servers. That is how I've got ours set up. 
> 
> Cheers,
> 
> John Gibson
> President
> Tripwire Interactive LLC
> www.tripwireinteractive.com
> 
> 
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of msleeper
> Sent: Friday, April 15, 2011 3:28 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Required Update for Killing Floor Released
> 
> Dayle, can you tell if the increased players are generally new purchases
> (which I assume)? I ask because if we are going to put up additional
> servers, I assume newer players would want servers with a default lower
> difficulty. Thanks!
> 
> 
> On Fri, 2011-04-15 at 13:42 -0400, Dayle Flowers wrote:
> > A required update for Killing Floor has been released.  This update 
> > fixes a severe bug that was stopping a large number of clients from 
> > connecting to servers on their first attempt.  This update also 
> > addresses a number of map exploits, including the latest addition to the 
> > official maps, KF-Aperture.
> > 
> > Also, with the launching of the GLaDOS "Release Portal 2 Early" website( 
> > http://www.aperturescience.com/glados@home/ ), we expect the player 
> > counts to be MUCH higher this weekend.  We have already doubled the 
> > player count and this event started less than an hour ago.  So, if you 
> > have some extra server CPU sitting around, throwing up a few extra 
> > servers for this event will likely get you some additional full servers.
> > 
> > Thanks,
> > Dayle Flowers
> > Senior Programmer
> > Tripwire Interactive, LLC.
> > 
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> 
> 
> 
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