hey guys wonder if you could help (i have read the replay faq).

We had the replay system working along side the sourcetv system fine.. then it seems from last nights updates it doesn't work. No i know some people still have this working and am wondering if it's OS based as the people i know are running linux servers while im on windows.

Any help would be great



On 11/05/2011 19:20, Asher Baker wrote:
Cool, thanks for the clarification Tony.

/me adds fixing VoiceHook to the to-do list.

On Wed, May 11, 2011 at 11:40 PM, Tony Paloma<drunkenf...@hotmail.com>  wrote:
The voice data is still broadcast in the same way now that it is using Steam
to decode them. It's just when it reaches the client, it uses Steam
interfaces to decompress instead of IVoice interfaces and Speex.  I have the
Steam voice stuff disabled in my servers and do not recall hearing voice in
replays.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Asher Baker
Sent: Wednesday, May 11, 2011 4:33 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Replay feature requests

On Wed, May 11, 2011 at 3:46 PM, Nephyrin
Zey<nephy...@doublezen.net>  wrote:
replay_savevoice
  - Bandwidth isn't a concern for me, and our players are very
talkative - being able to hear the game chatter as its going on would
be an awesome feature. I can understand why it's stripped by default,
but a var to enable it would be epicwin

I think this is just a technical limitation due to the change to using Steam
for voice.
It used to be that the server just rebroadcast the voice data coming in from
the clients, and since demos are basically just saved network packets, the
voice data was stored. You could easily test this by turning off
sv_use_steam_voice for a bit and seeing if voice is in the reply recordings.
This is pretty much just guesswork based on what I know about the old voice
chat system and the new one, if I'm correct though it would mean that voice
isn't recorded into SourceTV recordings as of the hatless update either.

Asher.

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