208.64.202.144:27017 (A Valve server afaik) has a negative Ghost Slot, if this helps. The current test case (That I know of), cannot cause this.
On Tue, Jul 5, 2011 at 4:46 PM, Kyle Sanderson <kyle.l...@gmail.com> wrote: > Hi Fletch, > > If I can recall correctly from before, it's to do with clients timing > out during a certain phase in the connection process. My guess is that > it's either a kick for having a hacked client, or for VAC. I should > probably note crafting our own A2S_INFO replies work. > > If anyone's interested in a short term fix, check out the now very > polluted thread on AM. > https://forums.alliedmods.net/showthread.php?t=134373 > > Kyle. > > On Tue, Jul 5, 2011 at 11:04 AM, Fletcher Dunn > <fletch...@valvesoftware.com> wrote: >> Help! >> >> >> >> Can you please describe exactly what happened when you saw the zombie >> players in a bit more detail? >> >> Do you have any logs from that period? >> >> Have you observed any patterns in the types of players that leave zombie >> slots behind? >> >> Do you have any theories as to what triggers the bug? >> >> >> >> I want the player count to always be accurate. And I really want to get >> this bug fixed. >> >> >> >> Any help you can provide is greatly appreciated. >> >> >> >> Thanks, >> >> - Fletch > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux