208.64.202.144:27017 (A Valve server afaik) has a negative Ghost Slot,
if this helps. The current test case (That I know of), cannot cause
this.

On Tue, Jul 5, 2011 at 4:46 PM, Kyle Sanderson <kyle.l...@gmail.com> wrote:
> Hi Fletch,
>
> If I can recall correctly from before, it's to do with clients timing
> out during a certain phase in the connection process. My guess is that
> it's either a kick for having a hacked client, or for VAC. I should
> probably note crafting our own A2S_INFO replies work.
>
> If anyone's interested in a short term fix, check out the now very
> polluted thread on AM.
> https://forums.alliedmods.net/showthread.php?t=134373
>
> Kyle.
>
> On Tue, Jul 5, 2011 at 11:04 AM, Fletcher Dunn
> <fletch...@valvesoftware.com> wrote:
>> Help!
>>
>>
>>
>> Can you please describe exactly what happened when you saw the zombie
>> players in a bit more detail?
>>
>> Do you have any logs from that period?
>>
>> Have you observed any patterns in the types of players that leave zombie
>> slots behind?
>>
>> Do you have any theories as to what triggers the bug?
>>
>>
>>
>> I want the player count to always be accurate.  And I really want to get
>> this bug fixed.
>>
>>
>>
>> Any help you can provide is greatly appreciated.
>>
>>
>>
>> Thanks,
>>
>> - Fletch
>

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