Maybe they introduced crashes so ghost players wont appear. I mean that's one way to fix it ;)
Having multiple of crashes so the situation hasn't much improved. Stuff like this should be tested in tf2 beta first and not taking a piss on cereals of people who run servers. This causes much unnecessary trouble through the weekend. Perhaps we should set a date where everyone puts their servers down for 24 hours at certain time just to make an example that valve needs us as much as we need them. I'm just hoping that it's not necessary to go so far and there won't be a nexct time when someting like this happens. Sent from thunderstriking rainy weather. -ics ----- Alkuperäinen viesti ----- > That problem is not fixed. Just had it once again on one of my servers > today. > > 2011/7/14 Kyle Sanderson <kyle.l...@gmail.com> > > > 208.64.202.144:27017 (A Valve server afaik) has a negative Ghost Slot, > > if this helps. The current test case (That I know of), cannot cause > > this. > > > > On Tue, Jul 5, 2011 at 4:46 PM, Kyle Sanderson <kyle.l...@gmail.com> > > wrote: > > > Hi Fletch, > > > > > > If I can recall correctly from before, it's to do with clients timing > > > out during a certain phase in the connection process. My guess is > > > that it's either a kick for having a hacked client, or for VAC. I > > > should probably note crafting our own A2S_INFO replies work. > > > > > > If anyone's interested in a short term fix, check out the now very > > > polluted thread on AM. > > > https://forums.alliedmods.net/showthread.php?t=134373 > > > > > > Kyle. > > > > > > On Tue, Jul 5, 2011 at 11:04 AM, Fletcher Dunn > > > <fletch...@valvesoftware.com> wrote: > > > > Help! > > > > > > > > > > > > > > > > Can you please describe exactly what happened when you saw the > > > > zombie players in a bit more detail? > > > > > > > > Do you have any logs from that period? > > > > > > > > Have you observed any patterns in the types of players that leave > > > > zombie slots behind? > > > > > > > > Do you have any theories as to what triggers the bug? > > > > > > > > > > > > > > > > I want the player count to always be accurate. And I really want > > > > to get this bug fixed. > > > > > > > > > > > > > > > > Any help you can provide is greatly appreciated. > > > > > > > > > > > > > > > > Thanks, > > > > > > > > - Fletch > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > -- > Best regards, > AnAkIn, > ------------- > ESL EU TF2 Admin > http://www.esl.eu/eu/tf2 > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux