exactly the same on my box, but saw it only happening on map changes

gentoo//glibc 2.12.2//x86_64


On 21.07.2011 17:16, Anthony Stoyanov wrote:
> First freeze for me too. Got this at the end of the screen :)
> 
> eb400000-eb4e1000 rwxp 00000000 00:00 0
> eb4e1000-eb500000 ---p 00000000 00:00 0
> eb500000-eb5b0000 rwxp 00000000 00:00 0
> eb5b0000-eb600000 ---p 00000000 00:00 0
> eb600000-eb6fd000 rwxp 00000000 00:00 0
> eb6fd000-eb700000 ---p 00000000 00:00 0
> eb700000-eb7b6000 rwxp 00000000 00:00 0
> eb7b6000-eb800000 ---p 00000000 00:00 0
> eb800000-eb8b5000 rwxp 00000000 00:00 0
> eb8b5000-eb900000 ---p 00000000 00:00 0
> eb900000-eb9cc000 rwxp 00000000 00:00 0
> eb9cc000-eba00000 ---p 00000000 00:00 0
> eba00000-ebafc000 rwxp 00000000 00:00 0
> ebafc000-ebb00000 ---p 00000000 00:00 0
> ebb00000-ebbfb000 rwxp 00000000 00:00 0
> ebbfb000-ebc00000 ---p 00000000 00:00 0
> ebc00000-ebcaa000 rwxp 00000000 00:00 0
> ebcaa000-ebd00000 ---p 00000000 00:00 0
> ebe2a000-ebe2b000 ---p 00000000 00:00 0
> ebe2b000-ec62b000 rwxp 00000000 00:00 0
> ec62b000-ec6f5000 r-xp 00000000 08:01 7135278
> /usr/games/tf2server/orangebox/tf/addons/sourcemod/extensions/dbi.mysql.ext.so
> 
> ec6f5000-ec805000 rwxp 000c9000 08:01 7135278
> /usr/games/tf2server/orangebox/tf/addons/sourcemod/extensions/dbi.mysql.ext.so
> 
> ec805000-ec806000 ---p 00000000 00:00 0
> ec806000-ed006000 rwxp 00000000 00:00 0
> ed006000-ed007000 ---p 00000000 00:00 0
> ed007000-ed807000 rwxp 00000000 00:00 0
> ed807000-ed808000 ---p 00000000 00:00 0
> ed808000-ee008000 rwxp 00000000 00:00 0
> ee00c000-ee1cd000 rwxp 00000000 00:00 0
> ee1cd000-ee324000 r-xp 00000000 08:01 7135293
> /usr/games/tf2server/orangebox/tf/addons/sourcemod/extensions/socket.ext.so
> ee324000-ee327000 rwxp 00157000 08:01 7135293
> /usr/games/tf2server/orangebox/tf/addons/sourcemod/extensions/socket.ext.so
> ee327000-ee32d000 rwxp 00000000 00:00 0
> ee32d000-ee378000 r-xp 00000000 08:01 7135286
> /usr/games/tf2server/orangebox/tf/addons/sourcemod/extensions/sdktools.ext.2.ep2v.so
> 
> ee378000-ee379000 rwxp 0004b000 08:01 7135286
> /usr/games/tf2server/orangebox/tf/addons/sourcemod/extensions/sdktools.ext.2.ep2v.so
> 
> ee379000-ee37c000 r-xp 0004c000 08:01 7135286
> /usr/games/tf2server/orangebox/tf/addons/sourcemod/extensions/sdktools.ext.2.ep2v.so
> 
> ee37c000-ee37e000 rwxp 0004e000 08:01 7135286
> /usr/games/tf2server/orangebox/tf/addons/sourcemod/extensions/sdktools.ext.2.ep2v.so
> 
> ee37e000-ee38e000 rwxp 00000000 00:00 0
> ee38e000-ee3ff000 r-xp 00000000 08:01 7135279
> /usr/games/tf2server/orangebox/tf/addons/sourcemod/extensions/dbi.sqlite.ext.so
> 
> ee3ff000-ee400000 rwxp 00071000 08:01 7135279
> /usr/games/tf2server/orangebox/tf/addons/sourcemod/extensions/dbi.sqlite.ext.so
> 
> ee400000-ee500000 rwxp 00000000 00:00 0
> ee516000-ee529000 r-xp 00000000 08:01 2583654 /usr/lib32/libz.so.1.2.3.4
> ee529000-ee52a000 rwxp 00013000 08:01 2583654 /usr/lib32/libz.so.1.2.3.4
> ee532000-ee54a000 r-xp 00000000 08:01 7135283
> /usr/games/tf2server/orangebox/tf/addons/sourcemod/extensions/regex.ext.so
> ee54a000-ee54b000 rwxp 00017000 08:01 7135283
> /usr/games/tf2server/orangebox/tf/addons/sourcemod/extensions/regex.ext.so
> ee54b000-ee54c000 rwxp 00000000 00:00 0
> ee54c000-ee558000 r-xp 00000000 08:01 7135294
> /usr/games/tf2server/orangebox/tf/addons/sourcemod/extensions/topmenus.ext.so
> 
> ee558000-ee559000 rwxp 0000b000 08:01 7135294
> /usr/games/tf2server/orangebox/tf/addons/sourcemod/extensions/topmenus.ext.soPreMinidumpCallback:
> updating dump comment
> 
> 
> On 21.7.2011 г. 17:34 ч., Carl wrote:
>> Don't be so quick on the trigger, srcds is a big program that takes in
>> a tremendous amount of hard to guess data and has to run on a large
>> variety of hardware and OSs. Testing this stuff isn't exactly
>> straightforward.
>>
>> Also, does anyone have high use Tf2 beta servers running? Do customers
>> even pay for beta servers?
>>
>>
>>
>> On 7/21/2011 7:08 AM, E3pO wrote:
>>> Whoever has the final call on releasing updates needs to be fired. It is
>>> illogical to release an update for such a widely used application
>>> without
>>> testing and then just walk away from the update station and go to sleep.
>>> Hell, i'm willing to bet it was about 85% done uploading to the content
>>> servers about to release the update and the guy just called it a night.
>>>
>>> And what the hell are they doing so different each time that breaks
>>> so many
>>> things?
>>>
>>> Added the items for Dr. Grordbort's Victory Pack
>>> - Fixed hatless hats not working correctly
>>> - Fixed a display issue with team color paints
>>> - Updated the localization files
>>>
>>> So how many hats have they released now? You would think they would have
>>> that figured out by now. They fixed a display issue, seems like that is
>>> client side and not related to the server.. and updated localization
>>> files?
>>>
>>> What does any of that have anything to do with the server crashing?
>>> Is there
>>> some kind of offication change log we can have access to so we know
>>> what has
>>> been modified? Maybe a more in depth update info instead of just
>>> "Added some
>>> items". That update did much more then that..
>>>
>>> And I still don't see why Valve bothered making a TF2 BETA if they don't
>>> even use it.
>>>
>>> Make code changes and document the changes, build, test test test
>>> test test
>>> test test test and test more, then have someone else look over the
>>> code and
>>> say "Oh hell that will cause a buffer overflow if you have to many
>>> sentries!
>>> change that to this.." then fix and test test test test more and have
>>> more
>>> people look into it and once all the code changes have been reviewed and
>>> locked down send an email to the list telling everyone what has been
>>> changed
>>> and that there will be an update available in 1 hour of the email.
>>> make a
>>> build for TF2 BETA and update preferably sometime in the morning
>>> hours so
>>> that stuff doesn't break while you're sleeping and you wake up to broken
>>> servers.
>>> Keep an eye out and check statistics for how many servers are running
>>> and
>>> how many are updating and how many have crashed after the update etc.
>>> Keep
>>> an eye on the list and after a few days of absolutely NO problems
>>> with the
>>> new build warn the TF2 server admins that it will be released 12 PM
>>> EST (or
>>> w\e time) so they can be prepared.
>>>
>>> Isn't that just common sense? Who the hell would build an artificial
>>> heart
>>> for their father and just give it to him without testing it out
>>> first. Hell
>>> he may of forgot battery.c
>>>
>>> On Thu, Jul 21, 2011 at 6:37 AM, Mart-Jan
>>> Reeuwijk<mreeu...@yahoo.com>wrote:
>>>
>>>> Oh, don't you know? its for having a stable game... and if memory
>>>> serves me
>>>> well, it doesn't even crash.
>>>>
>>>>> ________________________________
>>>>> From: E3pO<e...@wmclan.net>
>>>>> To: Half-Life dedicated Linux server mailing list<
>>>> hlds_linux@list.valvesoftware.com>
>>>>> Sent: Thursday, 21 July 2011, 8:21
>>>>> Subject: Re: [hlds_linux] Server crashes after today's update
>>>>>
>>>>> Valve, quick question.
>>>>>
>>>>> What is Team Fortress 2 Beta for?
>>>>>
>>>>> kthxbai.
>>>>>
>>>>> On Thu, Jul 21, 2011 at 12:38 AM, Tony Paloma<drunkenf...@hotmail.com
>>>>> wrote:
>>>>>
>>>>>> Yes I crashed again
>>>>>> *** glibc detected *** ./srcds_linux: double free or corruption
>>>>>> (!prev):
>>>>>> 0x1aeae148 ***
>>>>>>
>>>>>> The double free makes more sense.
>>>>>>
>>>>> *snip*
>>>>>
>>>> _______________________________________________
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>>
>>
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> 
> 
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