As per Fletcher, there's apparently definitely a crash bug on Linux with the
new weapons.

My colleague who looks after the windows boxes (by coincidence, none of our
Linux boxes are replay-enabled) was told after sending in crash dumps that
HIS crashes were due to the replay system.

So... without new weapons or replays, you should be fairly stable.

> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of ics
> Sent: 28 July 2011 16:31
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] [hlds_announce] Team Fortress 2 Update
> Released
> 
> This being said, a little addition. I disabled no weapons and still
> haven't got replay on. I don't use bots at all either. Since some of
> you
> are having crashes, this leaves me a bit puzzled on are the crashes
> fixes or am i just lucky.
> 
> -ics
> 
> 28.7.2011 18:04, ics kirjoitti:
> > No crashes today, 3 yesterday and they stopped in the middle of the
> > day. Perhaps the fault was in Steam itself and they fixed it in the
> > backend. Feeding crap data to servers and they went bonkers or
> > something like that. Last time i restarted servers after update,
> there
> > was error some sort of "cannot get item schema, using raw data
> instead".
> >
> > Similiar cases has been out in the past. There was a time when
> exactly
> > after 5 mins there was a lag on a every server and Valve fixed it by
> > doing something at their end.
> >
> > -ics
> >
> > 28.7.2011 17:19, Eric Riemers kirjoitti:
> >> I have to say, from all servers since last report (that was since
> the
> >> last
> >> update) i only had 1 similar crash where it would hang the server up
> >> untill
> >> now. So its still there but its wayyy less in numbers.
> >>
> >> On Thu, 28 Jul 2011 17:15:51 +0300, "Bajdechi \"Nightbox\"
> Alexandru"
> >> <alexandrualexa...@gmail.com>  wrote:
> >>> I've blocked new weapons and for ~6 hours I report no crashes.
> >>>
> >>> Valve you've got the solution, disable new weapons until you
> finally
> >>> fix
> >>> them :)
> >>>
> >>> 2011/7/28 steve grout<steve.gr...@gmail.com>
> >>>
> >>>> ok so it appears i failed at disabling replay :(
> >>>>
> >>>> even though -replay was on the command line i though replay_enable
> 0
> >>>> would
> >>>> stop it from failing, apparently not so i removed-replay from the
> >> command
> >>>> line. All looks good so far :)
> >>>>
> >>>>
> >>>> On 28/07/2011 01:14, Jesse Molina wrote:
> >>>>
> >>>>> For me it hangs my tmux session and I have to tmux kill-session
> the
> >>>>> whole
> >>>>> thing.  Maybe sigquit would work, but this is just easier from my
> >>>>> script.
> >>>>>
> >>>>>
> >>>>>
> >>>>> Evan wrote:
> >>>>>
> >>>>>> I am having the same problem.  Its no big deal as the server is
> >>>>>> restarting
> >>>>>> anyways....
> >>>>>> On Jul 27, 2011 4:28 PM, "Jesse Molina"<je...@opendreams.net>
> >>>>>> wrote:
> >>>>>>
> >>>>>>>>   This did not fix what I thought it did. My servers are still
> >>>>>>>>   crashing
> >>>>>>>>   when quit/exit is sent to the console;
> >>>>>>>>
> >>>>>>>>   quit
> >>>>>>>>   PreMinidumpCallback: updating dump comment
> >>>>>>>>   Uploading dump (in-process) [proxy '']
> >>>>>>>>   /tmp/dumps/crash_**20110727130354_1.dmp
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>   Servers had seen full use over the last 24 hours, but were
> empty
> >> at
> >>>>>>> the
> >>>>>>>>   time quit was issued. Uptime for both was about 18 hours.
> >>>>>>>>
> >>>>>>>>   I've got dumps. See next message.
> >>>> ______________________________**_________________
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> archives,
> >>>> please visit:
> >>>>
> >>
> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list
> .valvesoftware.com/mailman/listinfo/hlds_linux>
> >>
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> 
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