On Thu, Jul 28, 2011 at 9:00 PM, ics <[email protected]> wrote:
> There is already a plugin which will tell a server reputation if someone is 
> interested about theirs http://didrole.com/server_reputation/

That was for the old master-server based system, the quickplay scoring
uses the Game Coordinator, and afaik, the scores are not linked.
Also, from what I've been told the request that plugin uses no-longer
operates, but that could just have been user-error, I haven't tested
it myself.

Asher.

On Thu, Jul 28, 2011 at 9:00 PM, ics <[email protected]> wrote:
>
> I don't think Valve wants to tell us which is the most best server but 
> instead what are good servers and what are bad. If your servers are full most 
> time of the day, you are doing things right. If they are empty, something 
> somewhere is wrong. The data you want could be usefull in those cases but not 
> when servers are packing.
>
> There is already a plugin which will tell a server reputation if someone is 
> interested about theirs http://didrole.com/server_reputation/
>
> -ics
>
> 28.7.2011 22:17, msleeper kirjoitti:
>>
>> Could we get some further detail on exactly what the scoring/trend
>> stuff in the console output means? A couple of my servers are
>> generally reporting as "Slightly Downwards" and yet they're full most
>> of the day. I'm assuming this just means they're near the top of the
>> list where things are constantly being shuffled, and that "downwards"
>> does not translate to "your server's score sucks".
>>
>> Could we expect to see more tools to determine our servers' rankings
>> in the future? I don't mean a command to tell us "Ranked xxxx / xxxx"
>> or something in those sort of terms, but just some way of letting us
>> know if we're doing things right with our server to retain players and
>> keep a high score.
>>
>> Is there any plans to add anything to the server's registered Steam
>> ID's community page? A "TF2 server op" badge or something?
>>
>> On Thu, Jul 28, 2011 at 12:19 PM, Fletcher Dunn
>> <[email protected]>  wrote:
>>>
>>> Hello all.
>>>
>>>
>>>
>>> An update earlier this week contained an adjustment to the scoring bonus we
>>> give to Valve servers for quickplay servers.  There is still a bonus when
>>> inexperienced players are searching.  However, the bonus decreases as they
>>> gain play hours, and it drops to zero at around 20 hours of play time.
>>> (Don't take the specific numbers too literally, all the details are subject
>>> to tweaking, of course.)
>>>
>>>
>>>
>>> Our goals with these changes are:
>>>
>>> * Ensure that new players have the "vanilla" TF2 experience.
>>>
>>> * Integrate experienced players into the regular community, help them
>>> discover the diversity, and let them find the experience they want.
>>>
>>>
>>>
>>> Your servers are competing with Valve servers on an equal footing for
>>> quickplay customers.  In fact, my guess --- although I don't really have any
>>> data to back this up --- is that directing the noobs towards the Valve
>>> servers actually gives them a disadvantage.
>>>
>>>
>>>
>>> Your humble servant,
>>>
>>> Fletch
>>>
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