On Thu, Jul 28, 2011 at 9:00 PM, ics <[email protected]> wrote: > There is already a plugin which will tell a server reputation if someone is > interested about theirs http://didrole.com/server_reputation/
That was for the old master-server based system, the quickplay scoring uses the Game Coordinator, and afaik, the scores are not linked. Also, from what I've been told the request that plugin uses no-longer operates, but that could just have been user-error, I haven't tested it myself. Asher. On Thu, Jul 28, 2011 at 9:00 PM, ics <[email protected]> wrote: > > I don't think Valve wants to tell us which is the most best server but > instead what are good servers and what are bad. If your servers are full most > time of the day, you are doing things right. If they are empty, something > somewhere is wrong. The data you want could be usefull in those cases but not > when servers are packing. > > There is already a plugin which will tell a server reputation if someone is > interested about theirs http://didrole.com/server_reputation/ > > -ics > > 28.7.2011 22:17, msleeper kirjoitti: >> >> Could we get some further detail on exactly what the scoring/trend >> stuff in the console output means? A couple of my servers are >> generally reporting as "Slightly Downwards" and yet they're full most >> of the day. I'm assuming this just means they're near the top of the >> list where things are constantly being shuffled, and that "downwards" >> does not translate to "your server's score sucks". >> >> Could we expect to see more tools to determine our servers' rankings >> in the future? I don't mean a command to tell us "Ranked xxxx / xxxx" >> or something in those sort of terms, but just some way of letting us >> know if we're doing things right with our server to retain players and >> keep a high score. >> >> Is there any plans to add anything to the server's registered Steam >> ID's community page? A "TF2 server op" badge or something? >> >> On Thu, Jul 28, 2011 at 12:19 PM, Fletcher Dunn >> <[email protected]> wrote: >>> >>> Hello all. >>> >>> >>> >>> An update earlier this week contained an adjustment to the scoring bonus we >>> give to Valve servers for quickplay servers. There is still a bonus when >>> inexperienced players are searching. However, the bonus decreases as they >>> gain play hours, and it drops to zero at around 20 hours of play time. >>> (Don't take the specific numbers too literally, all the details are subject >>> to tweaking, of course.) >>> >>> >>> >>> Our goals with these changes are: >>> >>> * Ensure that new players have the "vanilla" TF2 experience. >>> >>> * Integrate experienced players into the regular community, help them >>> discover the diversity, and let them find the experience they want. >>> >>> >>> >>> Your servers are competing with Valve servers on an equal footing for >>> quickplay customers. In fact, my guess --- although I don't really have any >>> data to back this up --- is that directing the noobs towards the Valve >>> servers actually gives them a disadvantage. >>> >>> >>> >>> Your humble servant, >>> >>> Fletch >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

