i have tested 3 times on our linux server. if i run the replays, it will hang at:
> *Initializing FTP.............................OK > *Getting file size............................OK > *Opening local file for read..................OK > If i comment my "exec replay.cfg" in my autoexec.cfg, the server loads fine. Anyone else seeing this ? On Mon, Aug 15, 2011 at 6:04 PM, Þröstur Svanbergsson <thros...@bylur.net>wrote: > Failed to open dedicated.so (libgcc_s.so.1: cannot open shared object > file: No such file or directory) > Add "-debug" to the ./srcds_run command line to generate a debug.log > to help with solving this problem > Mon Aug 15 22:02:57 GMT 2011: Server restart in 10 seconds > > Great. Now my server is in a restart loop... > > On 15 August 2011 21:51, Jason Ruymen <jas...@valvesoftware.com> wrote: > > An optional update to Team Fortress 2, Counter-Strike: Source, Day of > Defeat: Source and Half-Life 2: Deathmatch is now available. The specific > changes include: > > > > Source Dedicated server > > - Integrated latest SteamWorks API and Steam client library > > - Fixed zombie players created when banning players, causing player count > in the server browser to be incorrect > > - Fixed bug incrementing player count when spectator joined on spectator > port. > > - Fixed a rare startup crash > > > > Jason > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux