Actually Dis-reguard my last message. forgot i changed host locations for my
replays.

On Mon, Aug 15, 2011 at 6:21 PM, <gamead...@127001.org> wrote:

> Working fine here (ubuntu 10.04 LTS 64-bit)
>
> > -----Original Message-----
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > boun...@list.valvesoftware.com] On Behalf Of Þröstur Svanbergsson
> > Sent: 15 August 2011 23:05
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Source Dedicated Server Update
> >
> > Failed to open dedicated.so (libgcc_s.so.1: cannot open shared object
> > file: No such file or directory)
> > Add "-debug" to the ./srcds_run command line to generate a debug.log
> > to help with solving this problem
> > Mon Aug 15 22:02:57 GMT 2011: Server restart in 10 seconds
> >
> > Great. Now my server is in a restart loop...
> >
> > On 15 August 2011 21:51, Jason Ruymen <jas...@valvesoftware.com> wrote:
> > > An optional update to Team Fortress 2, Counter-Strike: Source, Day of
> > Defeat: Source and Half-Life 2: Deathmatch is now available.  The
> > specific changes include:
> > >
> > > Source Dedicated server
> > > - Integrated latest SteamWorks API and Steam client library
> > > - Fixed zombie players created when banning players, causing player
> > count in the server browser to be incorrect
> > > - Fixed bug incrementing player count when spectator joined on
> > spectator port.
> > > - Fixed a rare startup crash
> > >
> > > Jason
> > >
> > >
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> > >
> >
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>
>
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