Henry -

Should we expect Source to include an extensive set of administrative
tools in the near future then? SM / MM are third party software, yes,
but they're absolutely essential in "keeping the peace" as Source's
current administrative tools are nonexistent.

On Fri, Oct 28, 2011 at 4:05 PM, Henry Goffin <hen...@valvesoftware.com> wrote:
> Just because we haven't put out one of these reminders in a while...
>
> Sourcemod hooks into undocumented engine code and generally doesn't play well 
> with updates. Whenever we make an engine change, Sourcemod starts calling the 
> wrong functions. This can cause all kinds of issues ranging from server 
> instability to client crashes to incorrect physics or gameplay. Usually a new 
> Sourcemod release comes out which has reverse-engineered the engine changes 
> and makes everything "work" again, but we have nothing to do with it. We 
> obviously can't promise that your server will be stable or even work properly 
> if you choose to run this type of engine-hooking mod.
>
> Lately our updates have been including more engine changes as we work to 
> support new features like misc slots, loadouts, replay, holiday game modes, 
> etc. This does mean that recent updates are much more likely to break 
> Sourcemod plugins than in the past.
>
> We wouldn't say, "never use Sourcemod", but I'd personally caution against it 
> unless you absolutely rely on its functionality. Our automated crash report 
> tools are always flooded by sourcemod and metamod crashes whenever we release 
> an update, and this time has been no exception.
>
>
>
>
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Andrew
> Sent: Friday, October 28, 2011 12:37 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Players cannot taunt or call for medic
>
> EHG,
>
> Huge thanks for that find! I believe it did the trick.
>
> May I ask where you got your updated offset values? I checked my usual
> location at: http://www.sourcemodplugins.org/pages/vtableoffsets/ but
> they appear to be out of date. (Last updated on Oct 21).
>
> If you have a better source I would greatly appreciate it!
>
> Thanks
> -Andrew
>
> On Fri, Oct 28, 2011 at 12:32 PM, EHG <epichat...@litewin.net> wrote:
>> I ran into this same problem. It turned out to be incorrect offsets for the
>> team balance forward.
>>
>> "CanBeAutobalanced"
>> {
>>  "windows"    "449"
>>  "linux"        "450"
>> }
>>
>> -EHG
>>
>> On 10/28/2011 11:05 AM, Andrew wrote:
>>>
>>> Since the halloween update last night, every now and then I get a
>>> player complaining that they cannot taunt or call for a medic on
>>> koth_viaduct_event. Has anyone else seen this?
>>>
>>> I cannot tell if there is a real issue here, or if I have some players
>>> with screwed up keybindings who keep coming back.
>>>
>>> Thanks
>>> -Andrew
>>>
>>>
>>>
>>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
> --
> Andrew (Wave Admin)
> The Wave!
> 24/7 CTF
> 1/2 respawn times
> http://thewaveserver.com
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to