Henry - Should we expect Source to include an extensive set of administrative tools in the near future then? SM / MM are third party software, yes, but they're absolutely essential in "keeping the peace" as Source's current administrative tools are nonexistent.
On Fri, Oct 28, 2011 at 4:05 PM, Henry Goffin <hen...@valvesoftware.com> wrote: > Just because we haven't put out one of these reminders in a while... > > Sourcemod hooks into undocumented engine code and generally doesn't play well > with updates. Whenever we make an engine change, Sourcemod starts calling the > wrong functions. This can cause all kinds of issues ranging from server > instability to client crashes to incorrect physics or gameplay. Usually a new > Sourcemod release comes out which has reverse-engineered the engine changes > and makes everything "work" again, but we have nothing to do with it. We > obviously can't promise that your server will be stable or even work properly > if you choose to run this type of engine-hooking mod. > > Lately our updates have been including more engine changes as we work to > support new features like misc slots, loadouts, replay, holiday game modes, > etc. This does mean that recent updates are much more likely to break > Sourcemod plugins than in the past. > > We wouldn't say, "never use Sourcemod", but I'd personally caution against it > unless you absolutely rely on its functionality. Our automated crash report > tools are always flooded by sourcemod and metamod crashes whenever we release > an update, and this time has been no exception. > > > > > > -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Andrew > Sent: Friday, October 28, 2011 12:37 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Players cannot taunt or call for medic > > EHG, > > Huge thanks for that find! I believe it did the trick. > > May I ask where you got your updated offset values? I checked my usual > location at: http://www.sourcemodplugins.org/pages/vtableoffsets/ but > they appear to be out of date. (Last updated on Oct 21). > > If you have a better source I would greatly appreciate it! > > Thanks > -Andrew > > On Fri, Oct 28, 2011 at 12:32 PM, EHG <epichat...@litewin.net> wrote: >> I ran into this same problem. It turned out to be incorrect offsets for the >> team balance forward. >> >> "CanBeAutobalanced" >> { >> "windows" "449" >> "linux" "450" >> } >> >> -EHG >> >> On 10/28/2011 11:05 AM, Andrew wrote: >>> >>> Since the halloween update last night, every now and then I get a >>> player complaining that they cannot taunt or call for a medic on >>> koth_viaduct_event. Has anyone else seen this? >>> >>> I cannot tell if there is a real issue here, or if I have some players >>> with screwed up keybindings who keep coming back. >>> >>> Thanks >>> -Andrew >>> >>> >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > -- > Andrew (Wave Admin) > The Wave! > 24/7 CTF > 1/2 respawn times > http://thewaveserver.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux