would be easiest if you show us your script.
On 10 Dec 2011 13:33, "Svensk Ljud & Ljus Produktion" <[email protected]>
wrote:

> I belive the problem is that its not killing the gameserver and when the
> script is starting the ganneserver the port is occupied and so on ..
>
> Look througe the logs /var/logs and the answer will be found :)
>
> Good luck !
>
> Peter
>
> Mike Johansen skrev 2011-12-10 12:47:
>
>> Hi,
>>
>>
>>
>> I am using a script to automatically reboot and update my servers @ 6.00
>> GMT
>> +1. The script is working, and it is updating the servers, but when it
>> starts them again they seem to lock up and use 100% of CPU.
>>
>> I have to manually contact the dc and make them reboot  the physical
>> machine
>> because SSH or terminal does not work.
>>
>> The startup CMD I am using: ./srcds_run -game tf -port 27015 +maxplayers
>> 32
>> +map cp_orange_x3 -autoupdate
>>
>>
>>
>> Now it does work sometimes, but sometimes it just hangs and use the cpu.
>>
>>
>>
>> The system I am running it on is a Debian Squeeze 6.0.3, 3.0.1 custom
>> kernel.
>>
>>
>>
>> Any solution?
>>
>>
>>
>>
>>
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>>
>>
>
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