You made an essay about how quickplay was made to kill bad servers
which is simply wrong.

Custom servers that are still getting people, but they are emptying
out faster because Valve is sending all the new players to quickplay
servers.

Custom servers are not in the same situation as before because now
there are thousands of quickplay servers artificially filled with
people dominating the browser list instead of being equally likely to
appear as before when people sort servers by number of players.

On Sun, Dec 18, 2011 at 1:34 PM, dan <needa...@ntlworld.com> wrote:
> On 18/12/2011 21:06, Robert Paulson wrote:
>>
>> If you were telling the truth you wouldn't be saying quickplay was
>> killing off pay-to-win servers when everyone keeps getting sent to
>> them via quickplay.
>
>
> I didn't say quickplay was killing off anything. Poor server owners chose to
> lie.
> That's why quickplay has pushed some people onto bad servers. AIUI Valve is
> doing something about this.
>
>
>> You apparently skimmed my posts and only read what you wanted to read.
>> There are good custom map servers that are getting shafted because
>> plain servers are advertised both on quickplay and the server browser.
>
>
> I notice plenty of trade servers are full and idle servers and achievement
> servers so how do they do what you cannot?
> Custom servers have exactly the same situation they always have.
>
> I think it's true to say Valve now have something better for finding good
> vanilla servers than they did, but I think it's taking things too far to
> decide people are too dumb to find a custom server because of quickplay. Can
> you find a custom server? If yes, then what makes you think you are so much
> more gifted than the rest of us?
>
> If you can't fill a custom server it's because people don't want to play on
> it. Simple as.
>
>
> --
> Dan
>
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