Thanks Fletch for the quick answer!

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Fletcher
Dunn
Sent: Thursday, January 26, 2012 8:03 PM
To: 'Half-Life dedicated Linux server mailing list'
Cc: Half-Life dedicated Win32 server mailing list
(h...@list.valvesoftware.com)
Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

The restart request message is broken.  Sorry, you'll need to manually
restart.

Hoping to get the fix released soon.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frank
Sent: Thursday, January 26, 2012 5:01 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

I've not yet seen a Master Server Restart request sent out to any of my
servers... 

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Thursday, January 26, 2012 7:51 PM
To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
Win32 server mailing list'; 'hlds_annou...@list.valvesoftware.com'
Subject: [hlds_linux] Mandatory Team Fortress 2 Update Released

We've released a mandatory update to Team Fortress 2. The notes for the
update are below.

-Eric

------------------------------

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a demo/replay playback crash
- Changed the way bot counts are displayed in the server browser: the bot
column is now next to the player column and always visible.  Bot count is no
longer subtracted from maxplayers.

Team Fortress 2
- Added the Alladin's Private Reserve for the Demo
- Fixed a bug where the Medic would lose his healing target's speed when
deploying his ÜberCharge while using the Quick-Fix
- Fixed a bug that would cause some Team Spirit painted hats to show as
black-painted in the Steam Community
- Localized the team goal strings for cp_steel and pl_frontier
- Added missing level_data strings to kill_eater_score_type elements in the
GetSchema WebAPI response
- Updated pl_frontier with author-submitted fixes:
   - small prop adjustments
   - several unsewn/gappy displacements fixed up
   - func_push altered below final capture point
- Undocumented changes: Updated all localization files


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