Counter-Strike: Source was not affected by today's release.

-Eric


-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bruno Garcia
Sent: Thursday, January 26, 2012 5:13 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

Are the changes on Counter-Strike: Source documented?

On Thu, Jan 26, 2012 at 10:07 PM, Frank <ad...@gamerscrib.net> wrote:

> Thanks Fletch for the quick answer!
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Fletcher
> Dunn
> Sent: Thursday, January 26, 2012 8:03 PM
> To: 'Half-Life dedicated Linux server mailing list'
> Cc: Half-Life dedicated Win32 server mailing list
> (h...@list.valvesoftware.com)
> Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released
>
> The restart request message is broken.  Sorry, you'll need to manually
> restart.
>
> Hoping to get the fix released soon.
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frank
> Sent: Thursday, January 26, 2012 5:01 PM
> To: 'Half-Life dedicated Linux server mailing list'
> Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released
>
> I've not yet seen a Master Server Restart request sent out to any of my
> servers...
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
> Sent: Thursday, January 26, 2012 7:51 PM
> To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
> Win32 server mailing list'; 'hlds_annou...@list.valvesoftware.com'
> Subject: [hlds_linux] Mandatory Team Fortress 2 Update Released
>
> We've released a mandatory update to Team Fortress 2. The notes for the
> update are below.
>
> -Eric
>
> ------------------------------
>
> Source Engine Changes (TF2, DoD:S, HL2:DM)
> - Fixed a demo/replay playback crash
> - Changed the way bot counts are displayed in the server browser: the bot
> column is now next to the player column and always visible.  Bot count is
> no
> longer subtracted from maxplayers.
>
> Team Fortress 2
> - Added the Alladin's Private Reserve for the Demo
> - Fixed a bug where the Medic would lose his healing target's speed when
> deploying his ÜberCharge while using the Quick-Fix
> - Fixed a bug that would cause some Team Spirit painted hats to show as
> black-painted in the Steam Community
> - Localized the team goal strings for cp_steel and pl_frontier
> - Added missing level_data strings to kill_eater_score_type elements in the
> GetSchema WebAPI response
> - Updated pl_frontier with author-submitted fixes:
>    - small prop adjustments
>    - several unsewn/gappy displacements fixed up
>    - func_push altered below final capture point
> - Undocumented changes: Updated all localization files
>
>
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