Yo dont send me fucking mails anymoreeeee fcckingg cockroachs

Verstuurd vanaf mijn iPhone

Op 7 mrt. 2012 om 14:11 heeft "ics" <i...@ics-base.net> het volgende geschreven:

> Isn't a log issue
> 
> -ics
> 
> 7.3.2012 13:33, gamead...@127001.org kirjoitti:
>> Off topic because this isn't the OP's problem, but we had such an issue on 
>> player connect which was traced to a log file written to by either sourcemod 
>> or hlstatsx directly whenever a player joined. The log had never been 
>> rotated and was massive. Truncating the file resolved the issue.
>> 
>> ics<i...@ics-base.net>  wrote:
>> 
>> I've seen this "slight lag" upon when player joins to TF2 server but not
>> every time. I've assumed that the fault is in hlstatsx that checks the
>> players country where he comes from and that is the cause. Does any one
>> of you who have the issue use hlstats or am i in the same boat with you?
>> 
>> Also i'm interested to know if there is any interaction between server
>> and steam that might cause this when player connects to a server?
>> 
>> -ics
>> 
>> 
>> 7.3.2012 12:09, Russell Smith kirjoitti:
>>> If your issue is the same as mine, I tried running my server vanilla
>>> with no metamod/sourcemod and still had the same problem.
>>> 
>>> On 3/7/2012 2:02 AM, Eric Riemers wrote:
>>>> In my case its all the players on the server (CS:S) .. I tested it
>>>> myself
>>>> and had the same issue. Normally if just 1 or 2 scream lag you can
>>>> ignore it
>>>> because it could be on their end.
>>>> 
>>>> I have only gotten a few complaints from players that they indeed see
>>>> a dip
>>>> when a new player connected. Although this could also just be plugin
>>>> related.
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> 
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