On 25/04/2012 22:12, Cameron Munroe wrote:
Many players find a server that works and then stick with it. I even
did it, I played on Lotusclan and didn't even care to explore, until
of course lotusclan started going nuts that is, and many other players
are the same. I also only found lotusclan servers because of a friend
otherwise I would never have gone to them.
People like to stick to what they know.
I'd agree with you that people join servers from their history and/or
favourites, but that precludes this idea that broken quickplay is the issue.
I doubt very much that all, but the very casual player only use one
server though.
Your own description seems to suggest that you stuck to what worked for
you rather than what you know.
No server can take more than 24-32 people at a time can it? No matter
how good it is or whether you know about it or not.
So you were either very lucky that the server was never full or you
would have had to play on other servers.
Your story also suggests that in spite of you saying you only knew of
lotusclan because of a friend (doesn't sound like much of a friend to me
if he said join lotusclan but :) ) when it mattered you could find
another server.
Some seem to believe that new players are incapable of this, as though
finding a server requires a phd in computer science or something.
You were proclaiming, perhaps not completely seriously that the user
base were some kind of addicts incapable of resisting the urge to join
Valve's servers because Valve had somehow trapped them via quickplay. It
might make the plot of a comic, but I don't think it's very realistic.
Besides, what could anyone do anyway? If you're 1 out of 1000 servers
that are within 50 ping limit of a bunch of players, those people have
1/1000 chance of being picked if they made the chance of joining each
server equal.
And, if there aren't 24000 players in that local set, not all the
servers will get players with the best will in the world. Some servers
are always going to be empty and all servers are going to be empty at
some times. The former because there are more servers than necessary and
the latter because people eat, work and sleep.
There has to be a bias towards servers that are populated (and towards
ping) which will throw those odds more.
In short, you have no real chance of getting players on a server and
most of the time our servers aren't needed - anything that happens to
buck that trend, is probably just a happy accident.
--
Dan
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