its pretty simple: - build a sentry and go to level 3, or other building. - sap it with the red tape - let the sentry downgrade to level 1, unsap it and upgrade it again to level 3. - higher health is the result of this
To crash the server: - Sap the "enhanced" building (method above) with a NORMAL sapper.... near weekend... >________________________________ > From: Frank <ad...@gamerscrib.net> >To: 'Half-Life dedicated Linux server mailing list' ><hlds_linux@list.valvesoftware.com> >Sent: Friday, 3 August 2012, 21:49 >Subject: Re: [hlds_linux] Mandatory TF2 update released > >Apparently there are some serious issues going on here from this update - >the sapper can reduce the level of the sentry but the health of the sentry >just gets amazingly enhanced. >So much to the point that if you continue the cycle it can get well over >4000+ health. That isn't the half of it, I've seen so far a few Windows >servers and Linux servers crash from the sapper being used so something is >certainly an issue for server operators in regards to the new items players >now have. On another note since I'm raising concerns the trading system is >still the same as it was months ago when the old trading method (in game) >was removed - I remember someone at valve suggesting they would return the >old trading method as a reliable option but several months have passed and >it is still a concern with many of my players. > >-----Original Message----- >From: hlds_linux-boun...@list.valvesoftware.com >[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith >Sent: Thursday, August 02, 2012 7:36 PM >To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 >server mailing list; 'hlds_annou...@list.valvesoftware.com' >Subject: [hlds_linux] Mandatory TF2 update released > >We've released a mandatory update to TF2. The notes for the update are >below. > >-Eric > >------------------------------ > >Source Engine Changes (TF2, DoD:S, HL2:DM) >- Marked mem_force_flush as a cheat to prevent client exploits >- Fixed %n console crash in the client > >Team Fortress 2 >- Added new items: > - The Red-Tape Recorder > - The Huo Long Heatmaker > - The Flying Guillotine > - The Neon Annihilator > - The Triad Trinket > - The Champ Stamp > - The Marxman > - The Human Cannonball >- Added new promo items >- Fixed sappers attaching incorrectly to teleporters that are still building >- Improved reliability for finding a coach >- Fixed Engineer training shotgun and pistol images being swapped >- Fixed GetPlayerItems web APIs not respecting inventory privacy settings >- Quickplay beta: Fixed bug causing game servers to sometimes stop receiving >traffic upon victory condition >- Quickplay beta: Added more status information while in the matchmaking >queue > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux