I have it enabled on a windows server and it isn't crashing it.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Claudio
Beretta
Sent: Thursday, August 02, 2012 8:15 PM
To: Eric Smith
Cc: [email protected]; Half-Life dedicated Win32 server
mailing list; Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [hlds_announce] Mandatory TF2 update released

having tf_mm_servermode 1 in autoexec.cfg will make the server crash at
startup verified on a dozen windows and linux servers


On Fri, Aug 3, 2012 at 1:35 AM, Eric Smith <[email protected]> wrote:

> We've released a mandatory update to TF2. The notes for the update are 
> below.
>
> -Eric
>
> ------------------------------
>
> Source Engine Changes (TF2, DoD:S, HL2:DM)
> - Marked mem_force_flush as a cheat to prevent client exploits
> - Fixed %n console crash in the client
>
> Team Fortress 2
> - Added new items:
>    - The Red-Tape Recorder
>    - The Huo Long Heatmaker
>    - The Flying Guillotine
>    - The Neon Annihilator
>    - The Triad Trinket
>    - The Champ Stamp
>    - The Marxman
>    - The Human Cannonball
> - Added new promo items
> - Fixed sappers attaching incorrectly to teleporters that are still 
> building
> - Improved reliability for finding a coach
> - Fixed Engineer training shotgun and pistol images being swapped
> - Fixed GetPlayerItems web APIs not respecting inventory privacy 
> settings
> - Quickplay beta: Fixed bug causing game servers to sometimes stop 
> receiving traffic upon victory condition
> - Quickplay beta: Added more status information while in the 
> matchmaking queue
>
> _______________________________________________
> hlds_announce mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce
>
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