So, my server keeps crashing during the new boss, this seems to show up
every time it crashes:

22:16:25 L 10/26/2012 - 23:06:06: Engine error: 804/ - tf_ammo_pack:
 UTIL_SetModel:  not precached: models/items/ammopack_medium.mdl

Anyone got any ideas whats going on?

On Fri, Oct 26, 2012 at 9:16 PM, <gamead...@127001.org> wrote:

> Can't confirm the error since TF2 servers buffer redirected console output,
> so I never get to see the error.
>
> I _CAN_ confirm my MVM servers freeze on 100% CPU after people join,
> whether
> on the _event map or not.
>
> > -----Original Message-----
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > boun...@list.valvesoftware.com] On Behalf Of Bjorn Wielens
> > Sent: 27 October 2012 02:57
> > To: hlds_linux@list.valvesoftware.com
> > Subject: Re: [hlds_linux] [hlds] Mandatory TF2, DoD:S, and HL2:DM
> > updates released
> >
> >
> >
> > Anyone else experiencing the below? I can confirm it on a Linux box.
> >
> >
> >
> > ________________________________
> >  From: T Marler <bloodyi...@shaw.ca>
> > To: Half-Life dedicated Win32 server mailing list
> > <h...@list.valvesoftware.com>
> > Sent: Friday, October 26, 2012 9:15:43 PM
> > Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
> >
> > I updated my servers (with verify all) twice, as soon ass the queueing
> > system kicks in, my server blurts out:
> >
> > Invalid wave number
> > Invalid Where argument 'spawnbot_scattered'
> > Unknown attribute 'Where' in WaveSpawn definition.
> > Invalid Where argument 'spawnbot_scattered'
> > Unknown attribute 'Where' in WaveSpawn definition.
> >
> >
> > And now my servers are not responsive.
> >
> > Wtf?
> >
> > ----- Original Message -----
> > From: "Eric Smith" <er...@valvesoftware.com>
> > To: "Half-Life dedicated Linux server mailing list"
> > <hlds_linux@list.valvesoftware.com>, "Half-Life dedicated Win32 server
> > mailing list" <h...@list.valvesoftware.com>,
> > "hlds_annou...@list.valvesoftware.com"
> > <hlds_annou...@list.valvesoftware.com>
> > Sent: Friday, October 26, 2012 5:16:39 PM
> > Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
> >
> > We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes
> > for the updates are below.
> >
> > -Eric
> >
> > ------------------------------
> >
> > Source Engine Changes (TF2, DoD:S, HL2:DM)
> > - Added mat_viewportupscale and mat_viewportscale to enable rendering
> > the world at a reduced resolution. ("mat_viewportupscale 1" and
> > "mat_viewportscale 0.5" will downscale world rendering by 50%.)
> > - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a
> > changelevel when the server is empty
> > - Fixed a bug that prevented consecutive clicks on scrollbar buttons
> > - Performance and stability improvements
> > - Added positional audio support for Mumble clients
> >
> > Team Fortress 2
> > - Scream Fortress Event 2012
> > - Fixed a bug where buildings would be invisible during their setup
> > time
> > - Mann vs. Machine
> >    - Added the map Mvm_coaltown_event with a special Halloween mission
> >    - Fixed a bug where players money would not be set properly when
> > restoring a checkpoint
> >    - Fixed server crash on vote to restart mission
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
>
> _______________________________________________
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> please visit:
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>
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