What happens to servers that dynamically change their sv_visiblemaxplayers? There are a bunch of servers that only advertise being a 24 slot server and then slowly grow to 32 to exploit quickplay as long as possible.
On Wed, Feb 13, 2013 at 7:47 AM, Kyle Sanderson <kyle.l...@gmail.com> wrote: > Not in the least bit DWN, the data is gone. You can search the first couple > tags, but once you blow the character limit (you know, from plugins, or the > game itself), the last tags (depending on length here), usually just > contain garbage from the previously set tags. The request, unfortunately, > is still just noise unless if they do intend on fixing the problem. > > Thanks, > Kyle. > > > On Tue, Feb 12, 2013 at 10:35 PM, DontWannaName! <ad...@topnotchclan.com > >wrote: > > > Cut off from view or cut off from quickplay? Are truncated tags > searchable? > > > > Sent from my iPhone 5 > > > > On Feb 12, 2013, at 10:32 PM, "Doctor McKay" <li...@doctormckay.com> > > wrote: > > > > I second this. I just had an issue applying tags in a plugin due to the > > truncation issue. At the present moment, it's not feasable for plugins to > > force tags (such as respawntimes, friendlyfire, etc) since the tag might > > end up getting cut off. > > > > Dr. McKay > > http://www.doctormckay.com > > > > > > ----- Original Message ----- > > *From:* Kyle Sanderson <kyle.l...@gmail.com> > > *To:* Half-Life dedicated Win32 server mailing list< > h...@list.valvesoftware.com>; Half-Life > > dedicated Linux server mailing list <hlds_linux@list.valvesoftware.com> > > *Sent:* Wednesday, February 13, 2013 12:29 AM > > *Subject:* Re: [hlds] Reminder about server tags > > > > Unfortunately, I don't believe anything has changed since you requested > > this last year Fletcher. I could be totally wrong, but the truncation > issue > > still exists (today, I checked). This is still, absolutely impossible to > > achieve if you're a server owner. Valve has to either raise the character > > limit, or move to another method of applying tags. I'd love to have all > my > > server tags show, but they're still getting cut off. I'm not really that > > concerned with prioritizing tags to the front. > > > > Thanks, > > Kyle. > > > > ---------- Forwarded message ---------- > > From: Kyle Sanderson <kyle.l...@gmail.com> > > Date: Thu, Jan 5, 2012 at 4:42 PM > > Subject: Re: [hlds] Plugins that modify game ruels should also set the > tags > > To: Half-Life dedicated Win32 server mailing list < > > h...@list.valvesoftware.com>, Half-Life dedicated Linux server mailing > > list <hlds_linux@list.valvesoftware.com> > > > > > > Sorry for the previous email, I wasn't at home. The overflow seems to > have > > been worked around by hard limiting to 127 characters. Can this actually > > get fixed instead of the current inplace hack? At the moment, it's > whomever > > loads first gets their tags set, and the rest are left out to dry. I > should > > probably also mention that tags are overwriting other tags at the moment > if > > there's no room, which is of course gross. > > > > > > No one can actually comply with this, > > Kyle. > > > > > > On Tue, Feb 12, 2013 at 7:42 PM, Fletcher Dunn < > > fletch...@valvesoftware.com> wrote: > > > >> Hello all, > >> > >> This is a reminder to make sure that your properly advertises the > >> appropriate tags (e.g. respawntimes, norespawntime, friendly, > nodmgspread , > >> nocrits, and increased_maxplayers), when the associated gameplay changes > >> are in effect.**** > >> > >> **** > >> > >> If you are using a plugin to achieve these changes, the plugin should > set > >> the tag.**** > >> > >> **** > >> > >> Your humble servant,**** > >> > >> Fletch**** > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >> > >> > > ------------------------------ > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux