What impact will this have on Opposing Force servers? And will it fix any of the OP4 crashing problems, or is that specific to the OP4 code itself? I get segfaults on a regular basis and I have yet to identify any specific map or hardware or OS environment that causes it. I rather suspect the map I'm running, but it crashes three times a week with the windows server, and three times a day with the linux binaries.

On 02/14/2013 10:19 AM, Alfred Reynolds wrote:
We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory.

The update will need to be downloaded using the steamcmd tool, documented here:
https://developer.valvesoftware.com/wiki/SteamCMD
Use appid 90.

Changes in this update are:
- converted both games to using new Steampipe content system
- numerous exploit fixes
- CS 1.6 game play fixes
- upgraded GCC version for Linux build to improve performance and stability


With the move to the new content system it will be significantly easier to 
deploy fixes (and run betas) for our Half-Life 1 based dedicated servers.

- Alfred




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