Now all I see in the ingame server browser are some nonsteam/cracked/whatever servers with random old protocols and completely wrong player counts, I assume the rest will appear when they update, but why do you let these show up through your master servers?
hldm examples: hostname: Danger-cs.eu Half-Life 1000FPS version : 48/1.1.2.6/Stdio 5787 insecure (70) tcp/ip : 94.236.237.125:27029 hostname: _____CONFLICT-SERVER_____World-War version : 48/1.6.3.7/Stdio 5787 secure (70) tcp/ip : 46.174.49.108:27201 cs examples: hostname: Vladislavovo.org Classic Dust2 Only version : 48/1.6.3.7/Stdio 5787 secure (10) tcp/ip : 128.140.176.11:27016 hostname: Ананас а мы её +18 :D version : 48/1.6.3.7/Stdio 5787 secure (10) tcp/ip : 194.247.12.84:27036 etc > 1.1.2.6 servers will no longer list in the serverbrowser right now. An actual protocol breaking event will be in a future update (not this week). _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux