Now all I see in the ingame server browser are some nonsteam/cracked/whatever 
servers with random old protocols and completely wrong player counts, I assume 
the rest will appear when they update, but why do you let these show up through 
your master servers?

hldm examples:
hostname:  Danger-cs.eu Half-Life 1000FPS
version :  48/1.1.2.6/Stdio 5787 insecure  (70)
tcp/ip  :  94.236.237.125:27029
hostname:  _____CONFLICT-SERVER_____World-War
version :  48/1.6.3.7/Stdio 5787 secure  (70)
tcp/ip  :  46.174.49.108:27201


cs examples:
hostname:  Vladislavovo.org Classic Dust2 Only
version :  48/1.6.3.7/Stdio 5787 secure  (10)
tcp/ip  :  128.140.176.11:27016

hostname:  Ананас а мы её +18 :D
version :  48/1.6.3.7/Stdio 5787 secure  (10)
tcp/ip  :  194.247.12.84:27036


etc
> 1.1.2.6 servers will no longer list in the serverbrowser right now. An actual 
protocol breaking event will be in a future update (not this week).
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