This is very old page, with too bad config for current internet speeds and for 
current hardware. Also, on Orangebox engine FPS limited to 66, etc etc etc...
sv_maxcmdrate/updaterate 13 is the best? 60 only for LAN? LOL.

01.03.2013, 13:14, "David Hurren" <thunderfox19...@gmail.com>:
> Try having a read of this :
> https://support.steampowered.com/kb_article.php?ref=5386-HMJI-5162
>
> Some of your values are overkill!
>
> On 1 March 2013 08:32, Supreet <coachcrock...@gmail.com> wrote:
>
>>  Could anyone help me with this please. I know the cause of choke and I have
>>  done lots of reading on server rates etc. Can Valve actually recommend a
>>  server configuration for 32 man servers. I have confirmed with my host that
>>  it is not a network issue. Everything runs great. It's not a CPU issue
>>  either. Server are running on E3-1230 3.2 GHz because it happens when the
>>  server has about 20 people in it as well.
>>
>>  These are my current configs. Some of them are just overboard like my
>>  minrate but I get enough bandwidth and speed to be able to get that.
>>
>>  sv_minrate 100000
>>  sv_maxrate 200000
>>  sv_max_queries_sec 3
>>  sv_max_queries_sec_global 100000
>>  sv_maxupdaterate 67
>>  sv_minupdaterate 40
>>  sv_maxcmdrate 67
>>  sv_mincmdrate 60
>>  net_maxcleartime 0
>>  net_splitpacket_maxrate 1000000
>>
>>  I was previously forcing sv_minupdaterate to 66 and sv_mincmdrate to 66 as
>>  well so in and out on all clients would be synced up. So I toned the
>>  minimum rate down to 40 and I still saw that rubberband lag on my
>>  net_graph. It lasts for literally a split second. Happens every 10-20
>>  minutes. The server is running on a SSD as well. Could this be a HDD issue?
>>
>>  Any help from Valve as to what suggested server rates for 32 man servers
>>  would be great since the documentation hasn't really been very specific
>>  after the forced 66 tickrate and fps update. I also have +fps_max 66.66 on
>>  the command line as well - don't know if that helps
>>  relieve unnecessary load off the CPU or not but do it anyway.
>>
>>  Server run GREAT. No lag at all when the servers full. No body complains
>>  except when it rubberbands like that.
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