Love the sarcasm. Hahaha

"So it's already 5 minutes later, and somebody hasn't updated the table;
the internet has apparently failed."

SavSin
On Mar 13, 2013 6:19 PM, "Fletcher Dunn" <fletch...@valvesoftware.com>
wrote:

> Yes, 232290.
>
> The table the FAQ links to is accurate, even though it lists DoD:S as not
> yet released.  So it's already 5 minutes later, and somebody hasn't updated
> the table; the internet has apparently failed.
>
> From: Ross Bemrose [mailto:rbemr...@gmail.com]
> Sent: Wednesday, March 13, 2013 6:14 PM
> To: Fletcher Dunn
> Cc: Half-Life dedicated Linux server mailing list (
> hlds_linux@list.valvesoftware.com); Half-Life dedicated Win32 server
> mailing list (h...@list.valvesoftware.com)
> Subject: Re: [hlds_announce] Day of Defeat:Source SteamPipe dedicated
> server and client beta released
>
> What's the AppId for the DoD:S Beta server?  Is it 232290 ?
>
> On 3/13/2013 9:09 PM, Fletcher Dunn wrote:
> We have released a SteamPipe version of the Day of Defeat:Source dedicated
> server.
>
> A note of clarification: this announcement concerns Day of Defeat:
> *SOURCE*.  Alfred announced a very similar release for the original Day of
> Defeat product.  This is a different release.  Try not to get confused!
>
> The server is a beta sever, and works with the client beta.  We encourage
> all Day of Defeat server operators to help test this beta.  We will be
> converting the game over to the new system within a few weeks.  (So you
> might as well download the server now so you'll be ready when the
> switchover happens.)
>
> The existing HLDSUpdateTool dedicated server and the existing client are
> NOT affected.  It is not necessary to download the SteamPipe version of the
> dedicated sever at this time to host clients who have not opted into the
> beta.  We will give server operators a couple of days of advanced warning
> before we end the beta and switch the game over to be use SteamPipe as the
> official version.  At that point, the HLDSUpdateTool version of the server
> will no longer be used; all sever operators must be using the SteamPipe
> version of the dedicated server.
>
> Here is a general FAQ about Source engine games and SteamPipe.  It answers
> many anticipated questions, including how to install the dedicated server
> and client beta:
> https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491
>
> We will be making a broader announcement of the client beta in a day or so
> after we confirm that some servers are up and operable.
>
> The client beta is available on Windows, Mac, and Linux.
>
> Any questions not answered by the FAQ?  Fire away.
>
> Thanks for testing!
>
>
>
>
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