Yeah for the longest time I figured this was just a metamod problem, so I switched to metamod-p (which should be more stable) to no avail. I was going to send this message last week but as one final test I unloaded EVERYTHING and just ran Ricochet as naked as the day Valve compiled it.
As stated it took much longer, I was having to restart the Ricochet server two to four times a day, and with the mods off I didn't see an issue until 5 days after I started it. Now this might have been the same issue all along, and metamod/ricobot were somehow causing the issue to come up faster - and the only thing I can guess here is that it is something to do with players. With no plugins I have no bots, and with no bots the server sits empty for much longer periods of time. With bots in it, random people will join, and I see the crashes more often; this is really the only reason I think it has something to do with players. On Fri, Apr 26, 2013 at 4:14 PM, David Fountain <savsi...@gmail.com> wrote: > Ignore my previous message I didn't see you turned bots of and still crash > > SavSin > On Apr 26, 2013 4:13 PM, "David Fountain" <savsi...@gmail.com> wrote: > > > Have you tried running meta mod from the Alliedmods site? Meta mod p was > > having problems on the new hlds Build > > > > SavSin > > On Apr 26, 2013 4:08 PM, "Gordon Reynolds" <thisisgordonsem...@gmail.com > > > > wrote: > > > >> screen -AmdS ric ./hlds_run -game ricochet -maxplayers 12 +map rc_arena > >> +ip > >> 66.150.214.212 +port 10101 > >> > >> os: > >> ubuntu 3.2.0-39-generic > >> > >> console, with developer 6: > >> -snip of playerdie events- > >> PM Got a NaN velocity 0 > >> PM Got a NaN velocity 1 > >> PM Got a NaN velocity 2 > >> > >> mods: > >> Metamod-P 1.20p36 > >> ricobot_mm_i386 vFeb 14 > >> > >> problem: > >> My server seems to just crash when there are bots or players in it, and > >> this is the ONLY error I can see. I have been able to repro this crash > >> with > >> and without mods loaded, and it only seems to happen on my Ricochet > >> server, > >> I run a Sven Coop server that has no crashes like this. Sometimes I will > >> see "NaN velocity 0" multiple times, no more than 3 (from what I can > >> remember). > >> > >> I used to have metamod, then I switched to metamod-p, both in order to > >> load > >> ricobot and only ricobot (no adminmod/etc). It still caused the crash, > so > >> then I unloaded ricobot and metamod. While it took much longer (5 days > >> instead of 5-90 minutes) to get the same error, the same error was still > >> found :( > >> > >> Even with "developer 6" turned on, I get no real information on what > could > >> be causing the crash. I see player_die firing like normal, and then out > of > >> nowhere it will crash with the "NaN velocity" error. My googlefu has > >> turned > >> up relatively little, and so now I come here asking for the guidance of > >> the > >> elders. > >> > >> -- > >> - Gordon Reynolds > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > -- - Gordon Reynolds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux