Yeah for the longest time I figured this was just a metamod problem, so I
switched to metamod-p (which should be more stable) to no avail. I was
going to send this message last week but as one final test I unloaded
EVERYTHING and just ran Ricochet as naked as the day Valve compiled it.

As stated it took much longer, I was having to restart the Ricochet server
two to four times a day, and with the mods off I didn't see an issue until
5 days after I started it. Now this might have been the same issue all
along, and metamod/ricobot were somehow causing the issue to come up faster
- and the only thing I can guess here is that it is something to do with
players.

With no plugins I have no bots, and with no bots the server sits empty for
much longer periods of time. With bots in it, random people will join, and
I see the crashes more often; this is really the only reason I think it has
something to do with players.


On Fri, Apr 26, 2013 at 4:14 PM, David Fountain <savsi...@gmail.com> wrote:

> Ignore my previous message I didn't see you turned bots of and still crash
>
> SavSin
> On Apr 26, 2013 4:13 PM, "David Fountain" <savsi...@gmail.com> wrote:
>
> > Have you tried running meta mod from the Alliedmods site? Meta mod p was
> > having problems on the new hlds Build
> >
> > SavSin
> > On Apr 26, 2013 4:08 PM, "Gordon Reynolds" <thisisgordonsem...@gmail.com
> >
> > wrote:
> >
> >> screen -AmdS ric ./hlds_run -game ricochet -maxplayers 12 +map rc_arena
> >> +ip
> >> 66.150.214.212 +port 10101
> >>
> >> os:
> >> ubuntu 3.2.0-39-generic
> >>
> >> console, with developer 6:
> >> -snip of playerdie events-
> >> PM  Got a NaN velocity 0
> >> PM  Got a NaN velocity 1
> >> PM  Got a NaN velocity 2
> >>
> >> mods:
> >> Metamod-P 1.20p36
> >> ricobot_mm_i386 vFeb 14
> >>
> >> problem:
> >> My server seems to just crash when there are bots or players in it, and
> >> this is the ONLY error I can see. I have been able to repro this crash
> >> with
> >> and without mods loaded, and it only seems to happen on my Ricochet
> >> server,
> >> I run a Sven Coop server that has no crashes like this. Sometimes I will
> >> see "NaN velocity 0" multiple times, no more than 3 (from what I can
> >> remember).
> >>
> >> I used to have metamod, then I switched to metamod-p, both in order to
> >> load
> >> ricobot and only ricobot (no adminmod/etc). It still caused the crash,
> so
> >> then I unloaded ricobot and metamod. While it took much longer (5 days
> >> instead of 5-90 minutes) to get the same error, the same error was still
> >> found :(
> >>
> >> Even with "developer 6" turned on, I get no real information on what
> could
> >> be causing the crash. I see player_die firing like normal, and then out
> of
> >> nowhere it will crash with the "NaN velocity" error. My googlefu has
> >> turned
> >> up relatively little, and so now I come here asking for the guidance of
> >> the
> >> elders.
> >>
> >> --
> >> - Gordon Reynolds
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>
> >
> _______________________________________________
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> please visit:
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>



-- 
- Gordon Reynolds
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