Hello,

I've seen some comments in the h2ldm steam group about the game being
extremely laggy on servers that are "high" latent to the player.  I've just
witnessed this myself playing on a server in Australia (I'm in Canada)
that's normally pretty playable for me with a 200 ms ping (as reported by
status).

What changed?

foo







On Tue, Jun 25, 2013 at 4:49 PM, Eric Smith <er...@valvesoftware.com> wrote:

> Half-Life 2 should be fixed now.
>
> -Eric
>
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of N-Gon
> Sent: Tuesday, June 25, 2013 3:39 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates
> released
>
> How about the random Half-Life 2 update? Some folks got a 3.7gb update
> while others got a 730mb. And now all audio in our game is in Korean O.o
>
>
> On Tue, Jun 25, 2013 at 6:35 PM, Eric Smith <er...@valvesoftware.com>
> wrote:
>
> > We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The
> > notes for the updates are below. The new version for each game is
> 1807769.
> >
> > -Eric
> >
> > --------------------------
> >
> > - Added "Only allow map files" to the possible selections in the
> > download filter option for clients
> > - Network interpolation and update convars can no longer be changed
> > when playing. To configure these convars, players must not be
> > connected to a server or must join the spectators.
> > - Fixed a client crash related to the material system
> > - Fixed a client crash when downloading custom maps for the Mac
> > version
> > - Fixed browser cookies not persisting across game restarts
> > - Fixed the in-game UI not using the Language setting from the game's
> > Properties dialog in the Steam UI
> > - Fixed the game failing to launch on Mac OS X 10.5
> > - Fixed mat_viewportupscale using an error material for clients using
> > DirectX8
> > - Removed range restrictions from viewmodel_fov_demo
> > - Updated the Linux version
> >    - Fixed triggers never registering as "released" on certain game
> > controllers
> >    - Fixed clipboard issues on some window managers, most notably KDE
> >    - Fixed a bug where the map list would be reversed
> >    - Made loading custom fonts for third party HUDs work on certain fonts
> >    - Improved performance and stability
> >
> > _______________________________________________
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> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
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