Ran modified game servers providing a different experience.

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> On Oct 31, 2013, at 10:51 AM, "Saint K." <sai...@specialattack.net> wrote:
> 
> Out of interest, why are there so much VALVe servers online?
> 
> What have we done so wrong the past decades that we've hosted servers that 
> VALVe now "hijacks" all player traffic?
> 
> Saint K.
> 
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
> Sent: Thursday, October 31, 2013 6:30 PM
> To: Half-Life dedicated Linux server mailing list
> Cc: Half-Life dedicated Win32 server mailing list 
> (h...@list.valvesoftware.com)
> Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the update?
> 
> There were no Valve event servers running until last night. 
> 
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel 
> Barreiro
> Sent: Thursday, October 31, 2013 10:13 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the update?
> 
> Never run any bots, all of my servers were full yesterday and are completely 
> dead last night until now.
> Only change was the update.
> One of the servers wasn't registered until this event (converted it from a 
> custom server temporarily just to get a 24/7 helltower server for the week), 
> so it was a brand new ID.
> 
> 
>> On Thu, Oct 31, 2013 at 1:08 PM, Calvin Judy <evo...@gmail.com> wrote:
>> 
>> None of my servers are running any sort of bots, and they all dropped 
>> quickplay traffic completely last night.
>> 
>> Can you double check to verify this update didn't create an additional 
>> issue, as it sure does look like something is wrong.
>> 
>> ~6000 players in 24h to 0 in 12h, doesn't really make any sense.
>> 
>> 
>> ----- Original Message ----- From: "Fletcher Dunn" < 
>> fletch...@valvesoftware.com>
>> To: "Half-Life dedicated Linux server mailing list" 
>> <hlds_linux@list.** valvesoftware.com 
>> <hlds_linux@list.valvesoftware.com>>
>> Cc: <h...@list.valvesoftware.com>
>> Sent: Thursday, October 31, 2013 12:32 PM
>> 
>> Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the update?
>> 
>> 
>> We recently fixed a bug that has been giving servers running bots an
>>> unfair and unintended quickplay scoring advantage.  This could change 
>>> traffic patterns.
>>> 
>>> -----Original Message-----
>>> From: 
>>> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-boun...@list.valvesoftware.com>[mailto:
>>> hlds_linux-bounces@**list.valvesoftware.com<hlds_linux-bounces@list.v
>>> alvesoftware.com>]
>>> On Behalf Of Marco Padovan
>>> Sent: Thursday, October 31, 2013 8:52 AM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the update?
>>> 
>>> Same here... seeing the same issue on 12servers.... all where full 
>>> yesterday :)
>>> 
>>> 
>>> On Thu, Oct 31, 2013 at 4:43 PM, Padraig Fahy <padraig.f...@gmail.com
>>>> wrote:
>>> 
>>> Server was full last night before update..but no one has been on 
>>> since
>>>> the update.
>>>> 
>>>> Thankfully I am not the only one with this issue!
>>>> 
>>>> 
>>>> On Thu, Oct 31, 2013 at 3:41 PM, thesupremecommander < 
>>>> thesupremec...@gmail.com> wrote:
>>>> 
>>>>> Seeing problems on my end as well. A server holding at 24/24 
>>>>> constant before the update has seen all of its traffic vanish even 
>>>>> with a few players to seed QuickPlay traffic.
>>>>> 
>>>>> 
>>>>>> On Thu, Oct 31, 2013 at 11:36 AM, Calvin Judy <evo...@gmail.com>
>>>>> wrote:
>>>>> 
>>>>>> VAC secure mode is activated.
>>>>>> Connection to game coordinator established.
>>>>>> Current item schema is up-to-date with version 553324E3.
>>>>>> Received auth challenge; signing into gameserver account...
>>>>>> L 10/31/2013 - 06:01:08: Received auth challenge; signing into
>>>> gameserver
>>>>>> account...
>>>>>> L 10/31/2013 - 06:01:08: Loading map "plr_hightower_event"
>>>>>> Game server authentication: SUCCESS! Standing: Good. Trend: 
>>>>>> Upward Fast L 10/31/2013 - 06:01:08: Game server authentication: 
>>>>>> SUCCESS! >
>>>>> Standing:
>>>>>> Good. Trend: Upward Fast
>>>>>> 
>>>>>> 
>>>>>> I'm not seeing any bad ratings on mine, but quickplay traffic 
>>>>>> just vanished.
>>>>>> 
>>>>>> 
>>>>>> ----- Original Message ----- From: "Lambda"
>>>>>> <lambdace...@gmail.com>
>>>>>> To: "Half-Life dedicated Linux server mailing list" <hlds_linux@list.
>>>> **
>>>>>> valvesoftware.com
>>>>>> <hlds_linux@list.**valvesoftware.com<hlds_linux@list.valvesoftwa
>>>>>> re.com>
>>>>>> 
>>>>>> Sent: Thursday, October 31, 2013 11:29 AM
>>>>>> Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the
>>>> update?
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> Same here, i checked the quickplay status and it went from "Good"
>>>>>> to
>>>>> "Bad"
>>>>>>> out of a sudden, funny thing is that the client command to list 
>>>>>>> the identities and the status says that they're all good but 
>>>>>>> upon server launch it says that its "Bad"
>>>>>>> 
>>>>>>> 
>>>>>>> 2013/10/31 Calvin Judy <evo...@gmail.com>
>>>>>>> 
>>>>>>> http://i.imgur.com/bejbG1m.png
>>>>>>>> 
>>>>>>>> There has been a significant drop in quickplay traffic on our 
>>>>>>>> servers
>>>>> as
>>>>>>>> well.
>>>>>>>> 
>>>>>>>> 
>>>>>>>> ----- Original Message ----- From: "Todd Pettit" <
>>>>> pettit.t...@gmail.com>
>>>>>>>> 
>>>>>>>> To: "Half-Life dedicated Linux server mailing list" > >>>
>>>> <hlds_linux@list.
>>>>> **
>>>>>>>> valvesoftware.com
>>>>>>>> <hlds_linux@list.**valvesoftwa**re.com<http://valvesoftware.co
>>>>>>>> m>
>>>> <
>>>>> hlds_linux@list.valvesoftware.**com<hlds_linux@list.valvesoftware.
>>>>> com>
>>>>> 
>>>>>>>> Sent: Thursday, October 31, 2013 11:13 AM
>>>>>>>> Subject: [hlds_linux] Is sv_tags "event247" broken after the >
>>>> update?
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
>>>>>>>> I noticed Halloween servers running plr_hightower_event are 
>>>>>>>> no
>>>> longer
>>>>>>>> 
>>>>>>>>> receiving quickplay traffic after the last update.
>>>>>>>>> Is anyone else having the same issue? Normal servers seem
>>>> unaffected.
>>>>>>>>> 
>>>>>>>>> ______________________________******_________________
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>>>>>> 
>>>>>> 
>>>>>> ______________________________****_________________
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>>>>>> archives, please visit:
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>>>> **com/cgi-bin/mailman/**listinfo/**hlds_linux<
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>>>>> 
>>>>> 
>>>>> 
>>>>> 
>>>>> --
>>>>> thesupremecommander (Steam<
>>>>> http://steamcommunity.com/id/**thesupremecommander<http://steamcom
>>>>> munity.com/id/thesupremecommander>
>>>>> 
>>>>> )
>>>>> ______________________________**_________________
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>>>>> inux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_
>>>>> linux>
>>>> 
>>>> 
>>>> 
>>>> --
>>>> Padraig Fahy.
>>>> ______________________________**_________________
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>>>> 
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>> 
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