Read quickplay faq, it says you get penalty for every slot oveer 24. So technically if 24 slot server would get every player through quickplay, your 32 would be getting only every eight player or so.

https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513

-ics

louloubizou kirjoitti:
running 32 slots is ok for be in event247 pool ?

2013/10/31 Guardian Cipher <guardiancip...@gmail.com>

My 9 servers are starting to fill up again...
http://i.imgur.com/qPHIeFk.png


On Thu, Oct 31, 2013 at 2:38 PM, DontWannaName! <ad...@topnotchclan.com
wrote:
The question you should be asking is why their 30 Halloween servers are
full while your two are empty. Do they have more people joining to help
fill them? Who knows.

Sent from my iPhone 5

On Oct 31, 2013, at 11:31 AM, Daniel Barreiro <
smelly.feet.you.h...@gmail.com> wrote:
The Valve servers may affect the traffic, but not as much as it's been
affected. It's the over saturation of servers in general, especially
from
the clans that put up 25+ event servers hoping for traffic.
Skial is running 16, Saigns is running 30, etc.
Yes the 76 Valve put up will affect the traffic, but there seems to be
more
to this honestly. The past 2 days have been 24/7 traffic, suddenly it
plummets for a ton of people. Part of it may be more servers have been
put
up, but the fact everyone started having issues after the update seems
to
point to something else.


On Thu, Oct 31, 2013 at 2:20 PM, Calvin Judy <evo...@gmail.com>
wrote:
Absolutely, I don't see any reason to keep my event servers up now.

http://i.imgur.com/bejbG1m.png

This is pretty disappointing.


----- Original Message ----- From: "Bjorn Wielens" <uniac...@yahoo.ca
To: "Half-Life dedicated Linux server mailing list" <hlds_linux@list.
**
valvesoftware.com <hlds_linux@list.valvesoftware.com>>
Sent: Thursday, October 31, 2013 1:58 PM

Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the
update?

If the existence of the valve servers is the sole cause of the massive
decrease in traffic to communities... It poses a rather large issue
for
those communities.
It means that the sheer number of valve's quickplay-eligible servers
is
outshadowing _many_ communities (as judging by the messages in this
thread),
and the server market is being over-saturated to the point where
communities basically have a hard time getting a foothold unless there
is
an established playerbase
that is large enough to sustain the server with very little traffic
influx.
Ultimately, it means communities likely won't bother with event
servers
as
a result of no traffic anyway... and this will rebound very rapidly in
the
opposite direction.
I thought the entire goal of quickplay was to help get traffic _to_
communities and help players discover them (for those that keep their
servers within a set of parameters)... not "keep all the traffic for
Valve
servers".

I realize this sounds pretty scathing , but it is something I think we
(as
community server operators) need to be seriously aware of - for the
day
that no more communities exist to keep the hat market up, will be the
day
TF2 truly dies :D



______________________________**__
From: Fletcher Dunn <fletch...@valvesoftware.com>
To: Half-Life dedicated Linux server mailing list <hlds_linux@list.**
valvesoftware.com <hlds_linux@list.valvesoftware.com>>
Cc: "Half-Life dedicated Win32 server mailing list (
h...@list.valvesoftware.com)" <h...@list.valvesoftware.com>
Sent: Thursday, October 31, 2013 2:30:23 PM
Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the
update?

There were no Valve event servers running until last night.

-----Original Message-----
From: hlds_linux-bounces@list.**valvesoftware.com<
hlds_linux-boun...@list.valvesoftware.com>[mailto:
hlds_linux-bounces@**list.valvesoftware.com<
hlds_linux-boun...@list.valvesoftware.com>]
On Behalf Of Daniel Barreiro
Sent: Thursday, October 31, 2013 10:13 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the
update?
Never run any bots, all of my servers were full yesterday and are
completely dead last night until now.
Only change was the update.
One of the servers wasn't registered until this event (converted it
from a
custom server temporarily just to get a 24/7 helltower server for the
week), so it was a brand new ID.


On Thu, Oct 31, 2013 at 1:08 PM, Calvin Judy <evo...@gmail.com>
wrote:
None of my servers are running any sort of bots, and they all dropped
quickplay traffic completely last night.

Can you double check to verify this update didn't create an
additional
issue, as it sure does look like something is wrong.

~6000 players in 24h to 0 in 12h, doesn't really make any sense.


----- Original Message ----- From: "Fletcher Dunn" <
fletch...@valvesoftware.com>
To: "Half-Life dedicated Linux server mailing list"
<hlds_linux@list.** valvesoftware.com
<hlds_linux@list.**valvesoftware.com <
hlds_linux@list.valvesoftware.com>
Cc: <h...@list.valvesoftware.com>
Sent: Thursday, October 31, 2013 12:32 PM

Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the
update?

We recently fixed a bug that has been giving servers running bots an

unfair and unintended quickplay scoring advantage. This could change
traffic patterns.

-----Original Message-----
From: hlds_linux-bounces@list.**valv**esoftware.com<
http://valvesoftware.com>
<hlds_linux-**boun...@list.valvesoftware.com<
hlds_linux-boun...@list.valvesoftware.com>
**>[mailto:
hlds_linux-bounces@**list.**valvesoftware.com<
http://list.valvesoftware.com>
<hlds_linux-**bounces@list.v
alvesoftware.com>]
On Behalf Of Marco Padovan
Sent: Thursday, October 31, 2013 8:52 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the
update?
Same here... seeing the same issue on 12servers.... all where full
yesterday :)


On Thu, Oct 31, 2013 at 4:43 PM, Padraig Fahy <
padraig.f...@gmail.com
wrote:
Server was full last night before update..but no one has been on
since

the update.

Thankfully I am not the only one with this issue!


On Thu, Oct 31, 2013 at 3:41 PM, thesupremecommander <
thesupremec...@gmail.com> wrote:

Seeing problems on my end as well. A server holding at 24/24
constant before the update has seen all of its traffic vanish even
with a few players to seed QuickPlay traffic.


On Thu, Oct 31, 2013 at 11:36 AM, Calvin Judy <evo...@gmail.com>
wrote:

VAC secure mode is activated.
Connection to game coordinator established.
Current item schema is up-to-date with version 553324E3.
Received auth challenge; signing into gameserver account...
L 10/31/2013 - 06:01:08: Received auth challenge; signing into
gameserver
account...
L 10/31/2013 - 06:01:08: Loading map "plr_hightower_event"
Game server authentication: SUCCESS! Standing: Good. Trend:
Upward Fast L 10/31/2013 - 06:01:08: Game server authentication:
SUCCESS! >
Standing:
Good. Trend: Upward Fast


I'm not seeing any bad ratings on mine, but quickplay traffic
just vanished.


----- Original Message ----- From: "Lambda"
<lambdace...@gmail.com>
To: "Half-Life dedicated Linux server mailing list" > >
<hlds_linux@list.
**
valvesoftware.com
<hlds_linux@list.**valvesoftwa**re.com <http://valvesoftware.com
<hlds_linux@list.**valvesoftwa
re.com>

Sent: Thursday, October 31, 2013 11:29 AM
Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the
update?


Same here, i checked the quickplay status and it went from "Good"
to
"Bad"
out of a sudden, funny thing is that the client command to list
the identities and the status says that they're all good but
upon server launch it says that its "Bad"


2013/10/31 Calvin Judy <evo...@gmail.com>

http://i.imgur.com/bejbG1m.png
There has been a significant drop in quickplay traffic on our
servers
as
well.


----- Original Message ----- From: "Todd Pettit" <
pettit.t...@gmail.com>
To: "Half-Life dedicated Linux server mailing list" > >>>
<hlds_linux@list.
**
valvesoftware.com
<hlds_linux@list.****valvesoftwa**re.com<http://**
valvesoftware.co <http://valvesoftware.co>
m>
<
hlds_linux@list.valvesoftware.****com<hlds_linux@list.**
valvesoftware.
com>

Sent: Thursday, October 31, 2013 11:13 AM
Subject: [hlds_linux] Is sv_tags "event247" broken after the >
update?


I noticed Halloween servers running plr_hightower_event are
no
longer
receiving quickplay traffic after the last update.
Is anyone else having the same issue? Normal servers seem
unaffected.
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