Plus the idea would have to be usable by other advertising networks should
they wish to use that space. I doubt however that such an idea will be
used. Infact I'll be surprised if Valve takes onboard anything what we say
here unfortunately. Still, it doesn't hurt to voice our thoughts though :P.


On 7 November 2013 23:32, Doctor McKay <mc...@doctormckay.com> wrote:

> It's not a bad idea, but since the Source engine doesn't respond to any
> clicks while loading the level, users would only have a short window in
> which they could click the banner.
>
>
> Dr. McKay
> www.doctormckay.com
>
>
> On Thu, Nov 7, 2013 at 6:02 PM, Guardian Cipher <guardiancip...@gmail.com
> >wrote:
>
> > Valve, please add an advertisement slot for banner ads in your games
> while
> > joining servers. I've implemented this in a Sourcemod I've been working
> on
> > and it seems to be working quite well.
> >
> > Basically if a server has a  sv_advertisment_id set it will look up that
> ID
> > in a mysql database and associate any ad clicks in game to that id. When
> > you join a server, while you're waiting for it to connect (or maps to
> > download, etc) you will see a banner ad while you wait. If the server
> > doesn't have an advertisment_id setup than the game creator will get the
> > click and view. Users have the ability to "support the mod and server
> > owners by showing non intrusive advertisements" as a setting when they
> > first start up the game. It can be changed in the settings menu at any
> > time.
> >
> > This will give VALVE more money and also give server operators more cash
> > too. Win win.
> >
> > Just an idea...
> >
> >
> > On Thu, Nov 7, 2013 at 5:54 PM, Robert Paulson <thepauls...@gmail.com
> > >wrote:
> >
> > > There is no point in all this random speculation until Valve tells us
> why
> > > the MOTD was crippled even more.
> > >
> > > - Is it to stop reloading ads every second in the background?
> > > - Is it a step towards removing all ads?
> > > - Is this a permanent change, or is it just a quick hack that will it
> be
> > > replaced with a more appropriate solution?
> > >
> > > Without knowing the real reason it is pointless to keep arguing about
> how
> > > quickplay this or ads vs donations that.
> > >
> > >
> > > On Thu, Nov 7, 2013 at 1:26 PM, Daniel Barreiro <
> > > smelly.feet.you.h...@gmail.com> wrote:
> > >
> > > > http://motdgd.com/terms-of-service/
> > > > http://ads.elitepowered.com/?page_id=176
> > > >
> > > > Copying another company's ToS and modifying it very slightly isn't
> very
> > > > respectable business practice either.
> > > >
> > > >
> > > > On Thu, Nov 7, 2013 at 4:18 PM, Guardian Cipher <
> > > guardiancip...@gmail.com
> > > > >wrote:
> > > >
> > > > > Isn't it illegal to advertise clients on your website that aren't
> > > > actually
> > > > > your clients? http://servers.elitepowered.com/
> > > > >
> > > > > I highly doubt you have Valve as a client.
> > > > >
> > > > >
> > > > > On Thu, Nov 7, 2013 at 4:11 PM, 1nsane <1nsane...@gmail.com>
> wrote:
> > > > >
> > > > > > I agree with this. If not for him we wouldn't be having this
> issue
> > > now.
> > > > > >
> > > > > >
> > > > > > On Thu, Nov 7, 2013 at 3:25 PM, Todd Pettit <
> pettit.t...@gmail.com
> > >
> > > > > wrote:
> > > > > >
> > > > > > > Ab, this whole thing is pretty much directly YOUR FAULT! You
> > > brazenly
> > > > > ran
> > > > > > > fake clients on 100+ servers (again) to spoof quickplay into
> > > sending
> > > > > you
> > > > > > > players. The update before last had a change specifically made
> to
> > > ban
> > > > > > YOUR
> > > > > > > servers. The simpler solution would to of banned you and your
> kin
> > > > from
> > > > > > > steam forever.
> > > > > > >
> > > > > > > You are not fooling anyone. Everyone knows you as a complete
> > > scammer.
> > > > > > >
> > > > > > > -T
> > > > > > >
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