I love it that finally a limit is been set. *applauds*
Anybody know the details of the limits? I really hope that it requires just 2 conditions: - Person must be friends with the invited person. - No more then 1-3 invites per day per account. >________________________________ > From: Emil Larsson <ail...@gmail.com> >To: Half-Life dedicated Linux server mailing list ><hlds_linux@list.valvesoftware.com> >Sent: Wednesday, 22 January 2014, 19:08 >Subject: Re: [hlds_linux] Calling out the idiot at EA for throttling group >invites > > >I can chime in here, over 4200 members on a invite only group. Mass >inviting is a cancer, and I'm glad Valve put a limit to it. > >Going on a tirade and calling Valve EA is not going to support your >argument, you're just going to look like you just stepped out of r/gaming >which dosen't give you much in terms of credibility. We don't need the EA >is omg evil circlejerk over here in unrelated topics. > > >On Wed, Jan 22, 2014 at 6:34 PM, Flubber <flub...@gmail.com> wrote: > >> "but what's the solution >> for groups (like I mentioned above) who only invite people who visit their >> servers and give them a chance to be part of a community of group." >> >> For me that's the definition of spamming as much as random invites. >> As ICS we don't used bots or mass invites, our group count around 4500 >> people, all of them have requested to be invited since we limited joining >> to members invite only. This way we know that each of those members really >> want to join the group, and not just click on a random invite. >> >> Best regards >> >> >> >> 2014/1/22 ics <i...@ics-base.net> >> >> > I remember these big groups using invite bots to invite people in. Some >> > even had a bot that sent an invite once player connected to their >> server. I >> > also remember competing group in same country as i did, growing slower >> than >> > mine. Suddenly they had 13 000 more people in due to bot. >> > >> > I never used bot and never will, having only 2422 users but every single >> > one has made a decision to join in by themselves. Big groups are just >> full >> > of people that accept invites blindly because they want to belong >> > somewhere. The group numbers are simply useless and not a good comparison >> > how "good" the community is. >> > >> > So if i were you, i'd stop worrying. >> > >> > -ics >> > >> > >> > Supreet kirjoitti: >> > >> > Hello, >> >> >> >> This message is directed at the nut job working at EA who had the >> biggest >> >> influence on throttling group invites. >> >> >> >> Right now, groups like Skial, Lotus, Kill-Streak, Fug and many other >> >> groups >> >> are dropping faster than the twin towers. >> >> >> >> Why? Because someone decided to complete handicap the group invite >> limit. >> >> >> >> I'm not going to even bother writing anything provided you don't have >> >> common sense or a simple understanding of mathematics principle. >> >> >> >> The only thing that is happening to big groups right now is the numbers >> >> are >> >> decreasing. The amount of players that are being invited through random >> >> friends compared to the amount of people leaving is so offset that >> >> eventually - in the future, the group will have half its current >> members. >> >> >> >> Steam Community is a beautiful thing and groups are useful is posting >> >> important announcements and putting out events to get servers filled up. >> >> Why are you stunting a community's growth by these methods? >> >> >> >> People leaving a group is perfectly normal, but what's also normal is >> >> refreshing an audience. There need to be people LEAVING and JOINING at >> the >> >> same time. Right now, the ratio is so offset that the groups will ONLY >> DIE >> >> OVER TIME. >> >> >> >> By the way, you found a solution to spam inviters, but what's the >> solution >> >> for groups (like I mentioned above) who only invite people who visit >> their >> >> servers and give them a chance to be part of a community of group. >> >> >> >> Sincerely, >> >> A proud community owner >> >> >> >> Someone from EA.. Oh did I get that mixed up. My bad, didn't see a >> >> difference there. Someone from Valve please comment on this and what do >> >> you >> >> suggest as a solution to big groups with dropping numbers every day. >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> >> >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux