Maybe you should consider that the game isn't being made for the
server operator, but for the player. You'd have caught that point if
you weren't dodging it by defending your server's rules.

On 1/24/14, Doctor McKay <mc...@doctormckay.com> wrote:
>> No I mean you, as the big dogs, are part of the problem and should scale
> back your networks if you're concerned about the little guy.
>
> I'm concerned about the possibility of future growth of TF2. The fact that
> Valve is actively trying to cripple community servers is not my fault. I'm
> not going to shut down services due to Valve's mistakes.
>
>> This move might go "against server operators", but at the same time it
>> simplifies
> life for the hundreds of thousands of people who DON'T run a
> server, and would rather push one button and be playing a video game,
> without worrying about whatever server they'll be redirected to, or some
> admin that will ban you for "Insubordination", or for wearing the wrong
> clan tag (seriously go read the rules for some of these servers:
>  https://firepoweredgaming.com/forums/page/rules and try not to laugh).
>
> Congratulations on attacking a straw man. I don't need to defend myself
> against the likes of you, but I'll do it anyway just to humor you. You come
> on my servers, you break a rule, an admin tells you to stop. You refuse to
> comply. You get banned.
>
> You come on one of my servers and wear my community's tag without going
> through the membership process. The server removes the tag from your name
> and informs you why. You decide to replace the brackets with parenthesis to
> get around the restriction. You get renamed by an admin. You continue to do
> it, you get banned.
>
> But please feel free to continue to berate me if you feel that it helps
> your argument, just as you're accusing others of doing.
>
>
> Dr. McKay
> www.doctormckay.com
>
>
> On Fri, Jan 24, 2014 at 6:48 PM, Gordon Reynolds <
> thisisgordonsem...@gmail.com> wrote:
>
>> Yes the newcomers need to face the "big dogs" with hundreds of servers.
>>
>> No it's not "fair", but who was making the assumption that running a Team
>> Fortress 2 server must be some fair utopia where we all split the amount
>> of
>> players evenly among ourselves?
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to