Yep, lots of discussions in the forums.  But neither official
"announcement" threads for downtime mentioned it.

Steam Downtime Announcements (last post 2013-10-08)
http://forums.steampowered.com/forums/showthread.php?t=784745

TF2 Item System Downtime Announcements (last post 2012-08-15!)
http://forums.steampowered.com/forums/showthread.php?t=1563331

No posts by Valve at all. :-{



---------- Forwarded message ----------
From: 1nsane <1nsane...@gmail.com>
Date: Sat, Feb 15, 2014 at 8:41 AM
Subject: Re: [hlds] TF2 "lost connection to the item server"
To: Half-Life dedicated Win32 server mailing list <
h...@list.valvesoftware.com>


This was a valve issue yesterday. There were plenty of complaints on the
steam forums like this:
http://forums.steampowered.com/forums/showthread.php?t=3224774




On Sat, Feb 15, 2014 at 11:38 AM, Weasels Lair <wea...@weaselslair.com>wrote:

> Definitely seemed yesterday to be rather wide-spread.  But one wierd thing
> I noticed yesterday was how it was effecting some of my servers, but not
> ALL of them:
> [*] I have THREE TF2 server instances are on the same IP address (on
> Linux).
> [*] No changes to firewalls or really anything recently.
> [*] Both game/host/server port and Steam port are specified at
> command-line for each instance.  Client port currently dynamic/automatic.
> [*] TWO of those THREE server instances were perfectly fine.
> [*] ONE instance (the most heavily used of course) was giving players the
> "can't find an item server" stuff.
> [*] All the on-line tools I have checked (http://steamstat.us/,
> http://status.tf2lists.com/, etc.), show the items servers were up?  I
> checked that first, otherwise I wouldn't have even bothered to post to the
> list.
> [*] I noticed that same ONE server instance (that was NOT working), was no
> longer accepting or using the tf_server_identity_account_id and
> tf_server_identity_token values. When I did as status command on the
> console it said ...
>
> "account : not logged in (No account specified)".
>
> [*] For the TWO server instances that WERE working - they showed that they
> were successfully logged-in.
>
> That leads me to suspect that some of this may have had something to do
> with the process of replacing the old TF2 server registration system with
> the Steam (sv_setsteamaccount) registration system?  Maybe some upgrade or
> conversion process going-on at the back-end?  I would hope that would not
> have done that in a way that breaks the "item server" stuff?
>
> If not that, then I guess it's just another random/mysterious Item Server
> "event" - "The Valentine's Day Item Server Massacre"?
>
>
> On Sat, Feb 15, 2014 at 4:55 AM, Alexander Kolev <sashko...@gmail.com>wrote:
>
>> Our servers are running on Windows and there is no problem with the
>> firewall...i think something is bugged with the connection on the ports.
>> For example, i am having two servers but the first one is running fine with
>> vac/items but the 2nd which has different port is running without vac and
>> items :( Thanks for the help in advance! :)
>>
>>
>> 2014-02-15 14:15 GMT+02:00 Valentin G. <nextra...@gmail.com>:
>>
>> Are you guys on Linux or Windows? Any special firewall configurations
>>> you might need to check?
>>>
>>> I've left the steamport command line options in there when it recently
>>> broke on Linux, maybe you can try that out. I haven't had any issues
>>> in the recent days.
>>>
>>>
>>> And Mtvnoob: What would this mailing list be for otherwise? If you
>>> don't want hlds/scrds related discussion in your inbox then why are
>>> you even subscribed to this list? Subscribe to hlds_announce if you
>>> only want the update notifications.
>>>
>>>
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