The community really appreciates the help by the way.  Some stuff of
interest to potential server-operators:

Regarding SourceMod & Metamod:Source ...

The game is based on Source SDK 2013.  So, I believe I had to run the
development snap-shots of MM:S and SM.  Here's what I am running on my FoF
servers at the moment:

meta version
Metamod:Source version 1.11.0-dev

meta list
Listing 3 plugins:
  [01] SourceMod (1.6.0-dev+4337) by AlliedModders LLC
  [02] SDK Tools (1.6.0-dev+4337) by AlliedModders LLC
  [03] SteamTools (0.8.3) by Asher Baker (asherkin)

Regarding team-based death-match, compared to non-team DM ...

If you want team-based death-match, be sure to put "mp_teamplay 1" in BOTH
your server.cfg and also your autoexec.cfg (or command-line). Theres a bug
there that's not fixed yet regarding updating the server-list properly in
regards to that.

If you are doing team-based death-match, there is a CVAR to control
how-many teams there are: fof_sv_maxteams.  The value can be 2, 3, or 4.
 The meaning is:

2 = Vigilante's (blue) and Desperado's (red)
3 = Vigilante's (blue), Desperado's (red) and Bandido's (yellow)
4 = Vigilante's (blue), Desperado's (red), Bandido's (yellow) and Ranger's
(green).




On Sat, May 10, 2014 at 12:06 PM, Mike Vail <supp...@boomgaming.net> wrote:

> OK thanks. If you discover any tips or tricks to servers better, please
> give me a heads up. I'll gladly help with this event.
>
> Take care
>
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