We've been looking into it. Any details people have are appreciated. -Eric
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Bottiger Sent: Tuesday, June 17, 2014 12:46 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] TF2: 100% CPU spikes since last update I tracked the problem down to vphysics at IVP_U_Quat::set_interpolate_smoothly(IVP_U_Quat const*, IVP_U_Quat const*, double) I sent Eric Smith a dump 5 days ago. On Tue, Jun 17, 2014 at 11:07 AM, Dondon Tudtud <[email protected]> wrote: > Aside from spikes, recently seeing weird "lag" on our server. Late > kill feed, late hitsound, etc. Happens even with only 10 people. It > might be a network issue (I cannot verify since I don't really have > deep access) but it only started happening a few days ago. > > > On Wed, Jun 18, 2014 at 12:04 AM, Erik-jan Riemers <[email protected]> > wrote: > >> I do see an increased amount of "spikes" compared to what i t was >> before, multiple people complaining about that. (on a active server) >> which wasn't so bad in the past, i've noticed it myself too. >> >> >> 2014-06-17 12:41 GMT+02:00 Valentin G. <[email protected]>: >> >> > Can confirm. Weird CPU spikes with no correlation to server population. >> > >> > On Tue, Jun 17, 2014 at 10:09 AM, Kevin Dautermann >> > <[email protected]> wrote: >> > > Also got this problem some days ago, servers used 98% CPU while the >> > server was empty. >> > > Running latest builds of sm and mm. >> > > >> > > Von meinem iPhone gesendet >> > > >> > >> Am 17.06.2014 um 10:04 schrieb Yun Huang Yong <[email protected]>: >> > >> >> > >> I run a variety of TF2 servers (24p PvP and MvM) and since the >> > >> last >> > update all servers have been experiencing periods of 100% CPU usage >> > where nothing seems to be really going on in game but the SRCDS >> > process chews 100% of a single core for up to 2 minutes then goes >> > back to normal as if nothing happened. During this period the game is >> > super stuttery. >> > >> >> > >> In one instance an MvM server running Ghost Town decided to chew >> > >> 100% >> > CPU during one of the idle phases between robot waves. >> > >> >> > >> Is anyone else seeing this behaviour? >> > >> >> > >> I'm on Ubuntu 12.04 amd64 with Metamod 1.10.0 and >> > sourcemod-1.6.0-git4492 (latest snapshot as of this morning). I >> > will try disabling MM+SM but in the meantime am wondering if others >> > have seen this problem. >> > >> >> > >> yun >> > >> >> > >> _______________________________________________ >> > >> To unsubscribe, edit your list preferences, or view the list >> > >> archives, >> > please visit: >> > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_lin >> > >> ux >> > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> > > archives, >> > please visit: >> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linu >> > > x >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list >> > archives, please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

