Best. Update. Ever.
On Jun 18, 2014 8:23 PM, "Eric Smith" <er...@valvesoftware.com> wrote:

> We've released a mandatory update for TF2. The notes for the update are
> below. The new version number is 2288628.
>
> -Eric
>
> -----------------------------------------
>
> - Love & War Update
>                 - Added 5 new weapons, 15 new taunts, and 43 cosmetic
> items for the Love & War update
>                 - Partner Taunts can now be performed with the opposing
> team
>                 - Added a new Taunt Loadout with 8 slots so multiple
> taunts can be equipped at the same time
>                                 - Taunts are no longer equipped in the
> Action Slot
>                                 - Pressing the Taunt key in game now
> brings up the new Taunt Selection menu
>                                 - Pressing the taunt key while the Taunt
> Selection menu is open performs a weapon taunt, or joins a partner taunt
>
> - Mann Co. Store
>                 - Added 15 new taunts and a taunt bundle
>                 - Added 5 new weapons and a weapon bundle
>                 - Added 44 new cosmetics and a cosmetic bundle
>                 - Added "Taunt" category into the store
>                 - Added Mann Co. Stockpile Crate Key
>                 - The "Hats" and "Misc" categories have been merged into
> "Cosmetics"
>
> - Items
>                 - Added the Mann Co. Stockpile Crate to the droplist
>                                 - Each Mann Co. Stockpile Crate can be
> repeatedly shuffled to contain a set of 4 possible items
>                 - Added the Mann Co. Audition Reel.  Contains taunts and a
> rare chance at an unusual taunt
>                 - Updated Mann Co. Crates to display which Unusual Series
> they can potentially output
>                 - Added Bread Box Special Crafting Recipe.  This recipe
> will no longer be available after July 9th, 2014.  Items from the Bread box
> have a chance to be strange.
>                 - Added crafting recipes for newly added weapons
>                 - Added Killstreak Kits to MvM for newly added weapons
>                 - Added Oz Fortress season 11 tournament medals
>
> - Weapon changes and updates
>                 - With The Hitman's Heatmaker, pressing 'reload' now
> activates focus when it is full
>                 - The Axtinguisher now does mini-crit damage from the
> front and full crit damage from behind to burning targets
>                 - The Bushwacka can no longer randomly crit
>                 - All mini-guns now have damage and accuracy ramp up after
> they start firing.  Full accuracy and damage is reached 1 second after
> firing.
>                 - All Demoman stickybombs now have damage ramp up. Full
> damage is reached 2 seconds after firing.
>                 - Updated Loch-n-Load reload animation
>                 - Sentry bullets are now affected by damage falloff
> outside of sentry scan range
>                 - Sentry bullet damage has been changed so it calculates
> damage based on the sentry's position, not the Engineer's
>
> - Misc Changes
>                 - Updated the Halloween holiday to automatically be
> enabled when the server runs an _event map
>                 - Added a check to prevent achievement announcement spam
>                 - Converted several weapon models to use the c_models
> system
>                 - Updated the localization files
>
> - Bug Fixes
>                 - Fixed an exploit where charging Demoman could turn more
> than allowed
>                 - Fixed a bug where Halloween spellbooks were overriding
> PDAs and Disguise Kits
>                 - Fixed The Director's Vision taunt not playing both
> variations for the Pyro
>                 - Fixed the Pyro's spell audio not sounding like the rest
> of the Pyro's audio
>                 - Fixed a bug that would sometimes cause items to unequip
> themselves
>                 - Fixed a dedicated server crash related to using
> 'mp_forcecamera 0' with one player on the server
>                 - Fixed a regression with the trigger_gravity entity not
> correctly applying its settings
>                 - Fixed another exploit where Engineer buildings could
> build up a large amount of health
>                 - Fixed a server performance issue related to the
> item_teamflag entity
>                 - Fixed the itemtest command
>                                 - Fixed cosmetics shared between multiple
> classes not rendering correctly
>                                 - Updated the cosmetic item list to sort
> by name
>
> - Map Fixes
>                 - Updated cp_granary
>                                 - Removed collision from lights and small
> props protruding from walls
>                                 - Fixed collision on fences
>                                 - Fixed the tire props near Blu's forward
> spawn so players may no longer jump up to the spawn door platform
>                                 - Fixed players shooting through gaps
> around forward spawn doors
>                                 - Fixed door protruding through roof on
> Red's forward spawn
>                                 - Fixed a collision bug that gave players
> access to the roof above Red's spawn door
>                                 - Prevented players from building inside
> spawn room doors
>                                 - Adjusted area portals to improve
> rendering and performance
>                 - Updated koth_harvest_final
>                                 - Added metal panel prop to Blu building,
> which now mirrors the jump up on the Red side
>                                 - Small performance increase through prop
> fade adjustments
>                                 - Players can no longer build inside spawn
> doors
>                 - Updated pl_upward
>                                 - Fixed physics debris triggering the
> payload cart's finale explosion
>
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