Any chance of looking into perf issues when a full server gets in the
middle of a conga taunt? Haven't had a chance to run any vprof profiling,
but the netgraph shows large spikes in what seems to be sounds, and it's
followed by lots of client choke.

http://cloud-2.steampowered.com/ugc/595914029621586770/63623EC5F08542EB923A7DED740B2A2539227025/


On Thu, Jun 19, 2014 at 7:17 PM, Eric Smith <er...@valvesoftware.com> wrote:

> We've released a mandatory update for TF2. The notes for the update are
> below. The new version number is 2290967.
>
> -Eric
>
> -----------------------------------------
>
> - Added a new startup music track from Expiration Date
> - Added a crafting recipe for The Back Scatter
> - Fixed a client crash caused by Strange Fists
> - Fixed players using the partner taunts to enter enemy spawn rooms
> - Fixed a regression with the Disco Beat Down unusual effect
> - Fixed The Classic automatically zooming in after going through a
> teleporter while charging
> - Updated The Tide Turner to also refill the charge meter from impact kills
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to