Any chance of looking into perf issues when a full server gets in the middle of a conga taunt? Haven't had a chance to run any vprof profiling, but the netgraph shows large spikes in what seems to be sounds, and it's followed by lots of client choke.
http://cloud-2.steampowered.com/ugc/595914029621586770/63623EC5F08542EB923A7DED740B2A2539227025/ On Thu, Jun 19, 2014 at 7:17 PM, Eric Smith <er...@valvesoftware.com> wrote: > We've released a mandatory update for TF2. The notes for the update are > below. The new version number is 2290967. > > -Eric > > ----------------------------------------- > > - Added a new startup music track from Expiration Date > - Added a crafting recipe for The Back Scatter > - Fixed a client crash caused by Strange Fists > - Fixed players using the partner taunts to enter enemy spawn rooms > - Fixed a regression with the Disco Beat Down unusual effect > - Fixed The Classic automatically zooming in after going through a > teleporter while charging > - Updated The Tide Turner to also refill the charge meter from impact kills > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux